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author | Thomas Hindoe Paaboel Andersen <[email protected]> | 2016-02-22 15:58:00 -0700 |
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committer | Brian Paul <[email protected]> | 2016-02-23 08:55:35 -0700 |
commit | 1807806add36327ba1e713c49554b61b2855d5f9 (patch) | |
tree | b91e7eff55d5b886568e17336c9f374bd118e322 /src/compiler/glsl/ir_basic_block.cpp | |
parent | 190a291b03f799471110f95ae8a4d519d309696d (diff) |
mesa: use sizeof on the correct type
Before the luminance stride was based on the size of GL_FLOAT
which is just the type constant (0x1406). Change it to use the
size of GLfloat.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir_basic_block.cpp')
0 files changed, 0 insertions, 0 deletions