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authorSamuel Pitoiset <[email protected]>2017-04-19 18:52:54 +0200
committerSamuel Pitoiset <[email protected]>2017-05-06 16:40:19 +0200
commit42a2fe25f4552805c253d96c121f1e4dd436eb4a (patch)
treee094c2409fc4afd66d0a4418d06f371299bf7059 /src/compiler/glsl/ir_array_refcount.h
parentece1c04e8e552813040d603f72637291991465c4 (diff)
glsl: relax bindless sampler arrays indexing
From section 4.1.7 of the ARB_bindless_texture spec: "Samplers aggregated into arrays within a shader (using square brackets []) can be indexed with arbitrary integer expressions." v3: - update spec comment formatting Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
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