diff options
author | Timothy Arceri <[email protected]> | 2016-05-27 19:07:19 +1000 |
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committer | Timothy Arceri <[email protected]> | 2016-05-30 15:11:47 +1000 |
commit | aac90ba2920cf5ceb4df6dba776dd3952780e456 (patch) | |
tree | 54527553f21f4df54c65152f11ee1e324b892bd9 /src/compiler/glsl/ir.h | |
parent | 87fb5aa3e741e9b93bf09509ff14d4cbc683e482 (diff) |
glsl: fix xfb_offset unsized array validation
This partially fixes CTS test:
GL44-CTS.enhanced_layouts.xfb_get_program_resource_api
The test now fails at a tes evaluation shader with unsized output arrays.
The ARB_enhanced_layouts spec says:
"It is a compile-time error to apply xfb_offset to the declaration of an
unsized array."
So this seems like a bug in the CTS.
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir.h')
-rw-r--r-- | src/compiler/glsl/ir.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h index e8efd27112f..b1cfd526fef 100644 --- a/src/compiler/glsl/ir.h +++ b/src/compiler/glsl/ir.h @@ -2621,6 +2621,9 @@ is_gl_identifier(const char *s) return s && s[0] == 'g' && s[1] == 'l' && s[2] == '_'; } +const glsl_type * +get_varying_type(const ir_variable *var, gl_shader_stage stage); + extern "C" { #endif /* __cplusplus */ |