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authorDave Airlie <[email protected]>2016-05-11 10:49:19 +1000
committerDave Airlie <[email protected]>2016-06-06 15:58:37 +1000
commit78659ade404a0761968ab5240c812e4c3119d669 (patch)
tree1c290cc2d1460ace7d44c602cf2891561d4e410e /src/compiler/glsl/ir.h
parentff2e569153d48bda347be729fc441852ab293138 (diff)
glsl: use enum glsl_interface_packing in more places. (v2)
Although the glsl_types.h stores this in a bitfield, we should hide that from everyone else. Hide the cast in an accessor method and use the enum everywhere. This makes things a bit nicer in gdb, and improves type safety. v2: fix a few pieces of interface I missed that caused some piglit regressions. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir.h')
-rw-r--r--src/compiler/glsl/ir.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h
index 93716c483de..2afa94cf170 100644
--- a/src/compiler/glsl/ir.h
+++ b/src/compiler/glsl/ir.h
@@ -537,6 +537,10 @@ public:
return this->interface_type;
}
+ enum glsl_interface_packing get_interface_type_packing() const
+ {
+ return this->interface_type->get_interface_packing();
+ }
/**
* Get the max_ifc_array_access pointer
*