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authorKenneth Graunke <[email protected]>2017-01-07 13:58:42 -0800
committerKenneth Graunke <[email protected]>2017-01-07 15:15:08 -0800
commit957ec00243ec8ccc0a94f68106d079b54685fe5a (patch)
treec9663602e6c1449819a140755911e4f8c276a4ca /src/compiler/glsl/ir.h
parent42699e12711668a142b7acf11c168cf4301c1295 (diff)
Revert recent GLSL slot counting fiasco.
I apparently broke mark_whole_variable in ir_set_program_inouts. It was passing a type that wasn't var->type, so the wrapper didn't work out. It's all broken, revert it and start over. Fixes all kinds of things on other drivers. Revert "glsl: Make is_fixed_function_array actually check for varyings." This reverts commit 42699e12711668a142b7acf11c168cf4301c1295. Revert "glsl: Mark whole variable used for ClipDistance and TessLevel*." This reverts commit 5c580e64cc206ab160e1767c42e4d6c81f67da4d. Revert "glsl: Override the # of varying slots for ClipDistance and TessLevel*." This reverts commit 8b5749f65ac434961308ccb579fb8a816e4f29d5. Revert "glsl: Create and use a new ir_variable::count_attribute_slots() wrapper." This reverts commit 6aa5cb34d03765b7be8611aa516bc201bd337f73.
Diffstat (limited to 'src/compiler/glsl/ir.h')
-rw-r--r--src/compiler/glsl/ir.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h
index 1cd6a60c081..a11dccd2e9b 100644
--- a/src/compiler/glsl/ir.h
+++ b/src/compiler/glsl/ir.h
@@ -553,8 +553,6 @@ public:
return this->u.max_ifc_array_access;
}
- unsigned count_attribute_slots(bool is_vertex_stage) const;
-
inline unsigned get_num_state_slots() const
{
assert(!this->is_interface_instance()