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authorKenneth Graunke <[email protected]>2015-11-15 04:32:52 -0800
committerKenneth Graunke <[email protected]>2017-01-06 15:55:25 -0800
commit6aa5cb34d03765b7be8611aa516bc201bd337f73 (patch)
treed06c3c6e2cd699f1b1682b5af7f8e054f69b4e89 /src/compiler/glsl/ir.h
parentaead6a1e947af84b0af2853c204d5cad6d92bfff (diff)
glsl: Create and use a new ir_variable::count_attribute_slots() wrapper.
This wraps glsl_type::count_attribute_slots(), but will soon contain a couple of overrides for a couple of GLSL built-ins variables. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir.h')
-rw-r--r--src/compiler/glsl/ir.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h
index a11dccd2e9b..1cd6a60c081 100644
--- a/src/compiler/glsl/ir.h
+++ b/src/compiler/glsl/ir.h
@@ -553,6 +553,8 @@ public:
return this->u.max_ifc_array_access;
}
+ unsigned count_attribute_slots(bool is_vertex_stage) const;
+
inline unsigned get_num_state_slots() const
{
assert(!this->is_interface_instance()