diff options
author | Kenneth Graunke <[email protected]> | 2017-02-10 23:02:56 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2017-02-12 21:09:25 -0800 |
commit | 57dc6d80a0dab253ef8e8543810e5384b01f41f7 (patch) | |
tree | 980314bfbf561becd088c6468b43a448c4d6e52b /src/compiler/glsl/ir.h | |
parent | 1fad070f96596ab1c0d888d2e676b6425a48825b (diff) |
glsl: Drop resize-to-MaxPatchVertices hack.
TCS and TES inputs without an array size are implicitly sized to
gl_MaxPatchVertices. But TCS outputs are apparently not:
"If no size is specified, it will be taken from the output patch size
(gl_VerticesOut) declared in the shader."
Fixes dEQP-GLES31.functional.program_interface_query.program_output.
array_size.separable_tess_ctrl.var.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Alejandro PiƱeiro <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir.h')
-rw-r--r-- | src/compiler/glsl/ir.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h index 4317c54d498..3544161105e 100644 --- a/src/compiler/glsl/ir.h +++ b/src/compiler/glsl/ir.h @@ -844,12 +844,6 @@ public: unsigned implicit_sized_array:1; /** - * Is this a non-patch TCS output / TES input array that was implicitly - * sized to gl_MaxPatchVertices? - */ - unsigned tess_varying_implicit_sized_array:1; - - /** * Whether this is a fragment shader output implicitly initialized with * the previous contents of the specified render target at the * framebuffer location corresponding to this shader invocation. |