diff options
author | Timothy Arceri <[email protected]> | 2016-02-15 18:38:29 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-02-17 07:25:10 +1100 |
commit | e70ece4eea4c1e8fb6c3b3995baa36ad6634b690 (patch) | |
tree | 0b739fadabc1a21b0698f28eb5380b1fdf7a285a /src/compiler/glsl/ir.h | |
parent | 07e6a37332d2d3908ee1f1160ee25ed9c127b770 (diff) |
glsl: remove unused helper
Seems to have become unused when i965 moved to NIR.
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir.h')
-rw-r--r-- | src/compiler/glsl/ir.h | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h index bf9b7caffae..93c893d36fe 100644 --- a/src/compiler/glsl/ir.h +++ b/src/compiler/glsl/ir.h @@ -432,17 +432,6 @@ public: /** - * Determine how this variable should be interpolated based on its - * interpolation qualifier (if present), whether it is gl_Color or - * gl_SecondaryColor, and whether flatshading is enabled in the current GL - * state. - * - * The return value will always be either INTERP_QUALIFIER_SMOOTH, - * INTERP_QUALIFIER_NOPERSPECTIVE, or INTERP_QUALIFIER_FLAT. - */ - glsl_interp_qualifier determine_interpolation_mode(bool flat_shade); - - /** * Determine whether or not a variable is part of a uniform or * shader storage block. */ |