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author | Kai Wasserbäch <[email protected]> | 2017-01-07 14:38:23 +0100 |
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committer | Marek Olšák <[email protected]> | 2017-01-07 15:47:35 +0100 |
commit | 5a165b4086d0bb2fab26ebae3d78e2732eeb8f57 (patch) | |
tree | e93f995bef15f1a6e2da46f63a9be1ab02e6d5c2 /src/compiler/glsl/ir.cpp | |
parent | 1edc53a66b33e4d17688a3d03b1bdffed2aec414 (diff) |
drirc: Allow extension midshader for Divinity: Original Sin (EE)
See also <https://bugs.freedesktop.org/show_bug.cgi?id=93551#c27> where
this was first observed as a requirement.
Signed-off-by: Kai Wasserbäch <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir.cpp')
0 files changed, 0 insertions, 0 deletions