diff options
author | Kenneth Graunke <[email protected]> | 2016-07-07 02:02:38 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2016-07-17 19:26:48 -0700 |
commit | ac1181ffbef5250cb3b651e047cce5116727c34c (patch) | |
tree | b6aa32932d99fa3dcb15d2435ff63b662b939488 /src/compiler/glsl/ir.cpp | |
parent | e7d96e7685e911b91ce048c6639a4c290faf5d06 (diff) |
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Likewise, rename the enum type to glsl_interp_mode.
Beyond the GLSL front-end, talking about "interpolation modes" seems
more natural than "interpolation qualifiers" - in the IR, we're removed
from how exactly the source language specifies how to interpolate an
input. Also, SPIR-V calls these "decorations" rather than "qualifiers".
Generated by:
$ find . -regextype egrep -regex '.*\.(c|cpp|h)' -type f -exec sed -i \
-e 's/INTERP_QUALIFIER_/INTERP_MODE_/g' \
-e 's/glsl_interp_qualifier/glsl_interp_mode/g' {} \;
Signed-off-by: Kenneth Graunke <[email protected]>
Acked-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir.cpp')
-rw-r--r-- | src/compiler/glsl/ir.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/compiler/glsl/ir.cpp b/src/compiler/glsl/ir.cpp index 7961f00ffd1..b049fda3a66 100644 --- a/src/compiler/glsl/ir.cpp +++ b/src/compiler/glsl/ir.cpp @@ -1676,7 +1676,7 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name, this->data.invariant = false; this->data.how_declared = ir_var_declared_normally; this->data.mode = mode; - this->data.interpolation = INTERP_QUALIFIER_NONE; + this->data.interpolation = INTERP_MODE_NONE; this->data.max_array_access = -1; this->data.offset = 0; this->data.precision = GLSL_PRECISION_NONE; @@ -1703,10 +1703,10 @@ const char * interpolation_string(unsigned interpolation) { switch (interpolation) { - case INTERP_QUALIFIER_NONE: return "no"; - case INTERP_QUALIFIER_SMOOTH: return "smooth"; - case INTERP_QUALIFIER_FLAT: return "flat"; - case INTERP_QUALIFIER_NOPERSPECTIVE: return "noperspective"; + case INTERP_MODE_NONE: return "no"; + case INTERP_MODE_SMOOTH: return "smooth"; + case INTERP_MODE_FLAT: return "flat"; + case INTERP_MODE_NOPERSPECTIVE: return "noperspective"; } assert(!"Should not get here."); |