diff options
author | Samuel Pitoiset <[email protected]> | 2017-04-19 18:08:28 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2017-05-06 16:40:19 +0200 |
commit | fa4ebf6b8d93bdf5c47bdaa5d5b3df060d260c6d (patch) | |
tree | 595482cb642d9fe6f8d0b04b5b0d2326d9c67db8 /src/compiler/glsl/ir.cpp | |
parent | 42a2fe25f4552805c253d96c121f1e4dd436eb4a (diff) |
glsl: add _mesa_glsl_parse_state object to is_lvalue()
Yes, this is a bit hacky but we don't really have the choice.
Plain GLSL doesn't accept bindless samplers/images as l-values
while it's allowed when ARB_bindless_texture is enabled.
The default NULL parameter is because we can't access the
_mesa_glsl_parse_state object in few places in the compiler.
One is_lvalue(NULL) call is for IR validation but other checks
happen elsewhere, should be safe.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir.cpp')
-rw-r--r-- | src/compiler/glsl/ir.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/compiler/glsl/ir.cpp b/src/compiler/glsl/ir.cpp index 590d2ad1c4b..22853f0ef38 100644 --- a/src/compiler/glsl/ir.cpp +++ b/src/compiler/glsl/ir.cpp @@ -24,6 +24,8 @@ #include "main/core.h" /* for MAX2 */ #include "ir.h" #include "compiler/glsl_types.h" +#include "glsl_parser_extras.h" + ir_rvalue::ir_rvalue(enum ir_node_type t) : ir_instruction(t) @@ -1436,7 +1438,7 @@ ir_dereference_record::ir_dereference_record(ir_variable *var, } bool -ir_dereference::is_lvalue() const +ir_dereference::is_lvalue(const struct _mesa_glsl_parse_state *state) const { ir_variable *var = this->variable_referenced(); |