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authorKevin Rogovin <[email protected]>2018-08-15 14:29:28 +0300
committerKenneth Graunke <[email protected]>2018-08-20 13:32:43 -0700
commit7ec308d978019dd9aa0e7a756b5919e34431196d (patch)
tree19fd9ffcc40041ed33576307e15bb0512cc34e4d /src/compiler/glsl/ir.cpp
parent44df06211cf2c301f6ef9520c657ead369f99aeb (diff)
Add NV_fragment_shader_interlock support.
The main purpose for having NV_fragment_shader_interlock extension is because that extension is also for GLES31 while the ARB extension is for GL only. Reviewed-by: Plamena Manolova <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir.cpp')
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