diff options
author | Samuel Pitoiset <[email protected]> | 2017-04-21 15:27:15 +0200 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2017-05-06 16:40:19 +0200 |
commit | 3cdcc5f02f39bd4dc78b88eb80bca4ac208f7f2f (patch) | |
tree | 57d7c5bd72206247e48d4ffb760c3c84cb61d551 /src/compiler/glsl/ir.cpp | |
parent | 95c83aba713ad89ff4d189cbdcbf725e2010af7e (diff) |
glsl: implement ARB_bindless_texture conversions
From section 5.4.1 of the ARB_bindless_texture spec:
"In the following four constructors, the low 32 bits of the
sampler type correspond to the .x component of the uvec2 and
the high 32 bits correspond to the .y component."
uvec2(any sampler type) // Converts a sampler type to a
// pair of 32-bit unsigned integers
any sampler type(uvec2) // Converts a pair of 32-bit unsigned integers to
// a sampler type
uvec2(any image type) // Converts an image type to a
// pair of 32-bit unsigned integers
any image type(uvec2) // Converts a pair of 32-bit unsigned integers to
// an image type
v4: - fix up comment style
v3: - rebase (and remove (sampler) ? 1 : vector_elements)
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir.cpp')
-rw-r--r-- | src/compiler/glsl/ir.cpp | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/compiler/glsl/ir.cpp b/src/compiler/glsl/ir.cpp index 4ae23e92f1e..123de99005c 100644 --- a/src/compiler/glsl/ir.cpp +++ b/src/compiler/glsl/ir.cpp @@ -370,6 +370,16 @@ ir_expression::ir_expression(int op, ir_rvalue *op0) this->type = glsl_type::vec4_type; break; + case ir_unop_unpack_sampler_2x32: + case ir_unop_unpack_image_2x32: + this->type = glsl_type::uvec2_type; + break; + + case ir_unop_pack_sampler_2x32: + case ir_unop_pack_image_2x32: + this->type = op0->type; + break; + case ir_unop_frexp_sig: this->type = op0->type; break; @@ -606,7 +616,7 @@ ir_constant::ir_constant(const struct glsl_type *type, this->array_elements = NULL; assert((type->base_type >= GLSL_TYPE_UINT) - && (type->base_type <= GLSL_TYPE_BOOL)); + && (type->base_type <= GLSL_TYPE_IMAGE)); this->type = type; memcpy(& this->value, data, sizeof(this->value)); |