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authorJason Ekstrand <[email protected]>2019-06-06 11:37:32 -0500
committerJason Ekstrand <[email protected]>2019-06-19 20:28:52 +0000
commitf0920e266c152044cb05892f3aea5a17a163cc02 (patch)
treec713093793366ea4cc4681c8a1aac539822facdf /src/compiler/glsl/ir.cpp
parent21a7e6d569700812cdd127551a6f8ce24cf6201a (diff)
glsl/types: Rename is_integer to is_integer_32
It only accepts 32-bit integers so it should have a more descriptive name. This patch should not be a functional change. Reviewed-by: Karol Herbst <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ir.cpp')
-rw-r--r--src/compiler/glsl/ir.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/ir.cpp b/src/compiler/glsl/ir.cpp
index 6b455cdf510..4263f1fa911 100644
--- a/src/compiler/glsl/ir.cpp
+++ b/src/compiler/glsl/ir.cpp
@@ -1358,7 +1358,7 @@ ir_constant::is_negative_one() const
bool
ir_constant::is_uint16_constant() const
{
- if (!type->is_integer())
+ if (!type->is_integer_32())
return false;
return value.u[0] < (1 << 16);