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authorJason Ekstrand <[email protected]>2016-06-01 18:29:09 -0700
committerJason Ekstrand <[email protected]>2016-06-03 19:29:28 -0700
commit4d3b8318a714c470d12636a41b08bd60688f6c3b (patch)
tree6edd1a9934c4b9d51125e6b4f18bf2323f1578ac /src/compiler/glsl/glsl_to_nir.cpp
parent56a178922fa200c98cbbb177e5fab106ad01072b (diff)
nir/info: Get rid of uses_interp_var_at_offset
We were using this briefly in the i965 driver to trigger recompiles but we haven't been using it since we switched to the NIR y-transform lowering pass. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glsl_to_nir.cpp')
-rw-r--r--src/compiler/glsl/glsl_to_nir.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp
index 63a2cfdb8b9..daf237eee6b 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -1284,9 +1284,6 @@ nir_visitor::visit(ir_expression *ir)
intrin->intrinsic == nir_intrinsic_interp_var_at_sample)
intrin->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1]));
- if (intrin->intrinsic == nir_intrinsic_interp_var_at_offset)
- shader->info.uses_interp_var_at_offset = true;
-
unsigned bit_size = glsl_get_bit_size(deref->type);
add_instr(&intrin->instr, deref->type->vector_elements, bit_size);