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authorSamuel Pitoiset <[email protected]>2017-04-21 10:36:05 +0200
committerSamuel Pitoiset <[email protected]>2017-04-21 19:33:38 +0200
commit60caca30197577a910777f754f03fc5df9dbc2d2 (patch)
tree809d15bd081f432bb64404f5094cddecc3eb2b62 /src/compiler/glsl/glsl_to_nir.cpp
parent64db02b5fabcf740b353904b05bd9b9e8c713b76 (diff)
glsl: make use of glsl_type::is_boolean()
Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glsl_to_nir.cpp')
-rw-r--r--src/compiler/glsl/glsl_to_nir.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp
index 870d4576818..b98d6cb4ac2 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -985,7 +985,7 @@ nir_visitor::visit(ir_call *ir)
* consider a true boolean to be ~0. Fix this up with a != 0
* comparison.
*/
- if (type->base_type == GLSL_TYPE_BOOL) {
+ if (type->is_boolean()) {
nir_alu_instr *load_ssbo_compare =
nir_alu_instr_create(shader, nir_op_ine);
load_ssbo_compare->src[0].src.is_ssa = true;
@@ -1334,7 +1334,7 @@ nir_visitor::visit(ir_expression *ir)
* a true boolean to be ~0. Fix this up with a != 0 comparison.
*/
- if (ir->type->base_type == GLSL_TYPE_BOOL)
+ if (ir->type->is_boolean())
this->result = nir_ine(&b, &load->dest.ssa, nir_imm_int(&b, 0));
return;