diff options
author | Jason Ekstrand <[email protected]> | 2016-12-24 09:42:34 -0800 |
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committer | Jason Ekstrand <[email protected]> | 2016-12-30 12:38:04 -0800 |
commit | 134a5ad31c8d39219f241f7a7cad246a6864c74b (patch) | |
tree | f31ba3874da61a7d6a75fd13c9dc89f42339a873 /src/compiler/glsl/glsl_to_nir.cpp | |
parent | 832dddcf91f168ab057cb5c7f6914b24ae6b864c (diff) |
nir: Make nir_copy_deref follow the "clone" pattern
We rename it to nir_deref_clone, re-order the sources to match the other
clone functions, and expose nir_deref_var_clone. This past part, in
particular, lets us get rid of quite a few lines since we no longer have
to call nir_copy_deref and wrap it in deref_as_var.
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glsl_to_nir.cpp')
-rw-r--r-- | src/compiler/glsl/glsl_to_nir.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp index 4127638d2af..4e0a33a9e74 100644 --- a/src/compiler/glsl/glsl_to_nir.cpp +++ b/src/compiler/glsl/glsl_to_nir.cpp @@ -1178,8 +1178,7 @@ nir_visitor::visit(ir_assignment *ir) nir_intrinsic_instr_create(this->shader, nir_intrinsic_store_var); store->num_components = ir->lhs->type->vector_elements; nir_intrinsic_set_write_mask(store, ir->write_mask); - nir_deref *store_deref = nir_copy_deref(store, &lhs_deref->deref); - store->variables[0] = nir_deref_as_var(store_deref); + store->variables[0] = nir_deref_var_clone(lhs_deref, store); store->src[0] = nir_src_for_ssa(src); if (ir->condition) { |