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authorIan Romanick <[email protected]>2016-05-11 13:05:22 -0700
committerIan Romanick <[email protected]>2016-05-26 16:24:25 -0700
commitf0902ee813c7939e114d3adca3baa9ca13eed6ce (patch)
tree2e69094c4bc70999392ec1e913a7686ceceadfbe /src/compiler/glsl/glsl_parser_extras.h
parent326a269c7778e2921d48e5d1d2a3683331a1173d (diff)
mesa: Add extension tracking for GL_OES_shader_io_blocks
v2: Also support GL_EXT_shader_io_blocks. It's pretty much identical to the OES extension. Suggested by Ilia. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Alejandro PiƱeiro <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glsl_parser_extras.h')
-rw-r--r--src/compiler/glsl/glsl_parser_extras.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h
index 0c8405d02fc..d70a31b32b5 100644
--- a/src/compiler/glsl/glsl_parser_extras.h
+++ b/src/compiler/glsl/glsl_parser_extras.h
@@ -626,6 +626,8 @@ struct _mesa_glsl_parse_state {
bool OES_sample_variables_warn;
bool OES_shader_image_atomic_enable;
bool OES_shader_image_atomic_warn;
+ bool OES_shader_io_blocks_enable;
+ bool OES_shader_io_blocks_warn;
bool OES_shader_multisample_interpolation_enable;
bool OES_shader_multisample_interpolation_warn;
bool OES_standard_derivatives_enable;
@@ -661,6 +663,8 @@ struct _mesa_glsl_parse_state {
bool EXT_separate_shader_objects_warn;
bool EXT_shader_integer_mix_enable;
bool EXT_shader_integer_mix_warn;
+ bool EXT_shader_io_blocks_enable;
+ bool EXT_shader_io_blocks_warn;
bool EXT_shader_samples_identical_enable;
bool EXT_shader_samples_identical_warn;
bool EXT_texture_array_enable;