diff options
author | Ilia Mirkin <[email protected]> | 2016-02-19 19:08:35 -0500 |
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committer | Ilia Mirkin <[email protected]> | 2016-02-27 00:08:28 -0500 |
commit | e2dce1a340c89d8c910eb7a632160097389c9735 (patch) | |
tree | 5b7c6ead5be0542c2165b6177614b070097c3985 /src/compiler/glsl/glsl_parser_extras.h | |
parent | 2875183463420ba21418d546f844f5bf1f089214 (diff) |
mesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 support
The two extensions are identical, and are largely taking bits of already
existing desktop functionality. We continue to do a poor job of
supporting the 'precise' keyword, just like we do on desktop.
This passes the relevant dEQP tests that I could find.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glsl_parser_extras.h')
-rw-r--r-- | src/compiler/glsl/glsl_parser_extras.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h index 86ec057f288..74825a0bd35 100644 --- a/src/compiler/glsl/glsl_parser_extras.h +++ b/src/compiler/glsl/glsl_parser_extras.h @@ -593,6 +593,8 @@ struct _mesa_glsl_parse_state { bool OES_geometry_point_size_warn; bool OES_geometry_shader_enable; bool OES_geometry_shader_warn; + bool OES_gpu_shader5_enable; + bool OES_gpu_shader5_warn; bool OES_shader_image_atomic_enable; bool OES_shader_image_atomic_warn; bool OES_standard_derivatives_enable; @@ -618,6 +620,8 @@ struct _mesa_glsl_parse_state { bool EXT_blend_func_extended_warn; bool EXT_draw_buffers_enable; bool EXT_draw_buffers_warn; + bool EXT_gpu_shader5_enable; + bool EXT_gpu_shader5_warn; bool EXT_separate_shader_objects_enable; bool EXT_separate_shader_objects_warn; bool EXT_shader_integer_mix_enable; |