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authorIan Romanick <[email protected]>2018-04-18 11:45:13 -0700
committerIan Romanick <[email protected]>2018-08-22 20:31:32 -0700
commitc9d52c83a4ac3d534e325f0d361a34c6f90136fb (patch)
treeee6ff0a5069a631c037ea4dbf3b506cd8dc8ff02 /src/compiler/glsl/glsl_parser_extras.h
parent346321a8365314256d233b1da209c4083830270b (diff)
mesa: Extension boilerplate for INTEL_shader_atomic_float_minmax
Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glsl_parser_extras.h')
-rw-r--r--src/compiler/glsl/glsl_parser_extras.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h
index e22e9ff2fba..da44d37c15b 100644
--- a/src/compiler/glsl/glsl_parser_extras.h
+++ b/src/compiler/glsl/glsl_parser_extras.h
@@ -808,6 +808,8 @@ struct _mesa_glsl_parse_state {
bool EXT_texture_cube_map_array_warn;
bool INTEL_conservative_rasterization_enable;
bool INTEL_conservative_rasterization_warn;
+ bool INTEL_shader_atomic_float_minmax_enable;
+ bool INTEL_shader_atomic_float_minmax_warn;
bool MESA_shader_integer_functions_enable;
bool MESA_shader_integer_functions_warn;
bool NV_fragment_shader_interlock_enable;