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author | Ilia Mirkin <[email protected]> | 2016-01-20 03:06:53 -0500 |
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committer | Samuel Pitoiset <[email protected]> | 2016-02-13 15:51:17 +0100 |
commit | f2547883cfcc7c7629e09cb38c162ad7f5d77611 (patch) | |
tree | 476db9272e537ab408be847f6eb2b23cc40dba05 /src/compiler/glsl/glsl_parser_extras.h | |
parent | f709a0845792540544982740fa47be672825ee8a (diff) |
mesa: make compute maximums reflect driver-provided values
Looks like the various max's were never plumbed through.
Signed-off-by: Ilia Mirkin <[email protected]>
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glsl_parser_extras.h')
-rw-r--r-- | src/compiler/glsl/glsl_parser_extras.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h index 4dacc2ac62b..5f6ca6a03f5 100644 --- a/src/compiler/glsl/glsl_parser_extras.h +++ b/src/compiler/glsl/glsl_parser_extras.h @@ -422,6 +422,11 @@ struct _mesa_glsl_parse_state { unsigned MaxAtomicCounterBufferSize; /* ARB_compute_shader */ + unsigned MaxComputeAtomicCounterBuffers; + unsigned MaxComputeAtomicCounters; + unsigned MaxComputeImageUniforms; + unsigned MaxComputeTextureImageUnits; + unsigned MaxComputeUniformComponents; unsigned MaxComputeWorkGroupCount[3]; unsigned MaxComputeWorkGroupSize[3]; |