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authorTimothy Arceri <[email protected]>2016-11-22 18:17:37 +1100
committerTimothy Arceri <[email protected]>2017-01-19 17:05:26 +1100
commitcc7ecce2533667e4ce958ffc3e128974ec2d5b15 (patch)
tree5123d65d31b5c6cb045f1a0a59e23921d0a3f46a /src/compiler/glsl/glsl_parser_extras.cpp
parentae28c5a60c4d0986be22c250f8d6727661406596 (diff)
mesa/glsl: move ARB_fragment_coord_conventions_enable field
This is only used by gl_shader not gl_linked_shader so move it there. Reviewed-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glsl_parser_extras.cpp')
-rw-r--r--src/compiler/glsl/glsl_parser_extras.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index 2b4dce0d359..d84a3f8f5f7 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -1813,7 +1813,7 @@ set_shader_inout_layout(struct gl_shader *shader,
shader->info.uses_gl_fragcoord = state->fs_uses_gl_fragcoord;
shader->info.pixel_center_integer = state->fs_pixel_center_integer;
shader->info.origin_upper_left = state->fs_origin_upper_left;
- shader->info.ARB_fragment_coord_conventions_enable =
+ shader->ARB_fragment_coord_conventions_enable =
state->ARB_fragment_coord_conventions_enable;
shader->EarlyFragmentTests = state->fs_early_fragment_tests;
shader->info.InnerCoverage = state->fs_inner_coverage;