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authorIan Romanick <[email protected]>2016-06-20 16:35:32 -0700
committerIan Romanick <[email protected]>2016-07-19 12:19:28 -0700
commit15c4ae461dba101e12924fc8e3e9099b3e700bab (patch)
tree16198d4cff499b3f07c29746efd266b582e8d0fa /src/compiler/glsl/glsl_parser_extras.cpp
parent91482ef226de7686350202cfbdfda4358d9cea86 (diff)
MESA_shader_integer_functions: Boiler plate extension tracking
Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glsl_parser_extras.cpp')
-rw-r--r--src/compiler/glsl/glsl_parser_extras.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index 96014247e5d..007743497d4 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -652,6 +652,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(EXT_shader_samples_identical, true, true, EXT_shader_samples_identical),
EXT(EXT_texture_array, true, false, EXT_texture_array),
EXT(EXT_texture_buffer, false, true, OES_texture_buffer),
+ EXT(MESA_shader_integer_functions, true, true, MESA_shader_integer_functions),
};
#undef EXT