diff options
author | Emil Velikov <[email protected]> | 2016-01-18 12:16:48 +0200 |
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committer | Emil Velikov <[email protected]> | 2016-01-26 16:08:33 +0000 |
commit | eb63640c1d38a200a7b1540405051d3ff79d0d8a (patch) | |
tree | da46321a41f309b1d02aeb14d5d5487791c45aeb /src/compiler/glsl/glsl_parser.yy | |
parent | a39a8fbbaa129f4e52f2a3ad2747182e9a74d910 (diff) |
glsl: move to compiler/
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
Acked-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glsl_parser.yy')
-rw-r--r-- | src/compiler/glsl/glsl_parser.yy | 2855 |
1 files changed, 2855 insertions, 0 deletions
diff --git a/src/compiler/glsl/glsl_parser.yy b/src/compiler/glsl/glsl_parser.yy new file mode 100644 index 00000000000..99bd0e61d0e --- /dev/null +++ b/src/compiler/glsl/glsl_parser.yy @@ -0,0 +1,2855 @@ +%{ +/* + * Copyright © 2008, 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#ifndef _MSC_VER +#include <strings.h> +#endif +#include <assert.h> + +#include "ast.h" +#include "glsl_parser_extras.h" +#include "compiler/glsl_types.h" +#include "main/context.h" + +#ifdef _MSC_VER +#pragma warning( disable : 4065 ) // switch statement contains 'default' but no 'case' labels +#endif + +#undef yyerror + +static void yyerror(YYLTYPE *loc, _mesa_glsl_parse_state *st, const char *msg) +{ + _mesa_glsl_error(loc, st, "%s", msg); +} + +static int +_mesa_glsl_lex(YYSTYPE *val, YYLTYPE *loc, _mesa_glsl_parse_state *state) +{ + return _mesa_glsl_lexer_lex(val, loc, state->scanner); +} + +static bool match_layout_qualifier(const char *s1, const char *s2, + _mesa_glsl_parse_state *state) +{ + /* From the GLSL 1.50 spec, section 4.3.8 (Layout Qualifiers): + * + * "The tokens in any layout-qualifier-id-list ... are not case + * sensitive, unless explicitly noted otherwise." + * + * The text "unless explicitly noted otherwise" appears to be + * vacuous--no desktop GLSL spec (up through GLSL 4.40) notes + * otherwise. + * + * However, the GLSL ES 3.00 spec says, in section 4.3.8 (Layout + * Qualifiers): + * + * "As for other identifiers, they are case sensitive." + * + * So we need to do a case-sensitive or a case-insensitive match, + * depending on whether we are compiling for GLSL ES. + */ + if (state->es_shader) + return strcmp(s1, s2); + else + return strcasecmp(s1, s2); +} +%} + +%expect 0 + +%pure-parser +%error-verbose + +%locations +%initial-action { + @$.first_line = 1; + @$.first_column = 1; + @$.last_line = 1; + @$.last_column = 1; + @$.source = 0; +} + +%lex-param {struct _mesa_glsl_parse_state *state} +%parse-param {struct _mesa_glsl_parse_state *state} + +%union { + int n; + float real; + double dreal; + const char *identifier; + + struct ast_type_qualifier type_qualifier; + + ast_node *node; + ast_type_specifier *type_specifier; + ast_array_specifier *array_specifier; + ast_fully_specified_type *fully_specified_type; + ast_function *function; + ast_parameter_declarator *parameter_declarator; + ast_function_definition *function_definition; + ast_compound_statement *compound_statement; + ast_expression *expression; + ast_declarator_list *declarator_list; + ast_struct_specifier *struct_specifier; + ast_declaration *declaration; + ast_switch_body *switch_body; + ast_case_label *case_label; + ast_case_label_list *case_label_list; + ast_case_statement *case_statement; + ast_case_statement_list *case_statement_list; + ast_interface_block *interface_block; + ast_subroutine_list *subroutine_list; + struct { + ast_node *cond; + ast_expression *rest; + } for_rest_statement; + + struct { + ast_node *then_statement; + ast_node *else_statement; + } selection_rest_statement; +} + +%token ATTRIBUTE CONST_TOK BOOL_TOK FLOAT_TOK INT_TOK UINT_TOK DOUBLE_TOK +%token BREAK BUFFER CONTINUE DO ELSE FOR IF DISCARD RETURN SWITCH CASE DEFAULT +%token BVEC2 BVEC3 BVEC4 IVEC2 IVEC3 IVEC4 UVEC2 UVEC3 UVEC4 VEC2 VEC3 VEC4 DVEC2 DVEC3 DVEC4 +%token CENTROID IN_TOK OUT_TOK INOUT_TOK UNIFORM VARYING SAMPLE +%token NOPERSPECTIVE FLAT SMOOTH +%token MAT2X2 MAT2X3 MAT2X4 +%token MAT3X2 MAT3X3 MAT3X4 +%token MAT4X2 MAT4X3 MAT4X4 +%token DMAT2X2 DMAT2X3 DMAT2X4 +%token DMAT3X2 DMAT3X3 DMAT3X4 +%token DMAT4X2 DMAT4X3 DMAT4X4 +%token SAMPLER1D SAMPLER2D SAMPLER3D SAMPLERCUBE SAMPLER1DSHADOW SAMPLER2DSHADOW +%token SAMPLERCUBESHADOW SAMPLER1DARRAY SAMPLER2DARRAY SAMPLER1DARRAYSHADOW +%token SAMPLER2DARRAYSHADOW SAMPLERCUBEARRAY SAMPLERCUBEARRAYSHADOW +%token ISAMPLER1D ISAMPLER2D ISAMPLER3D ISAMPLERCUBE +%token ISAMPLER1DARRAY ISAMPLER2DARRAY ISAMPLERCUBEARRAY +%token USAMPLER1D USAMPLER2D USAMPLER3D USAMPLERCUBE USAMPLER1DARRAY +%token USAMPLER2DARRAY USAMPLERCUBEARRAY +%token SAMPLER2DRECT ISAMPLER2DRECT USAMPLER2DRECT SAMPLER2DRECTSHADOW +%token SAMPLERBUFFER ISAMPLERBUFFER USAMPLERBUFFER +%token SAMPLER2DMS ISAMPLER2DMS USAMPLER2DMS +%token SAMPLER2DMSARRAY ISAMPLER2DMSARRAY USAMPLER2DMSARRAY +%token SAMPLEREXTERNALOES +%token IMAGE1D IMAGE2D IMAGE3D IMAGE2DRECT IMAGECUBE IMAGEBUFFER +%token IMAGE1DARRAY IMAGE2DARRAY IMAGECUBEARRAY IMAGE2DMS IMAGE2DMSARRAY +%token IIMAGE1D IIMAGE2D IIMAGE3D IIMAGE2DRECT IIMAGECUBE IIMAGEBUFFER +%token IIMAGE1DARRAY IIMAGE2DARRAY IIMAGECUBEARRAY IIMAGE2DMS IIMAGE2DMSARRAY +%token UIMAGE1D UIMAGE2D UIMAGE3D UIMAGE2DRECT UIMAGECUBE UIMAGEBUFFER +%token UIMAGE1DARRAY UIMAGE2DARRAY UIMAGECUBEARRAY UIMAGE2DMS UIMAGE2DMSARRAY +%token IMAGE1DSHADOW IMAGE2DSHADOW IMAGE1DARRAYSHADOW IMAGE2DARRAYSHADOW +%token COHERENT VOLATILE RESTRICT READONLY WRITEONLY +%token ATOMIC_UINT +%token SHARED +%token STRUCT VOID_TOK WHILE +%token <identifier> IDENTIFIER TYPE_IDENTIFIER NEW_IDENTIFIER +%type <identifier> any_identifier +%type <interface_block> instance_name_opt +%type <interface_block> buffer_instance_name_opt +%token <real> FLOATCONSTANT +%token <dreal> DOUBLECONSTANT +%token <n> INTCONSTANT UINTCONSTANT BOOLCONSTANT +%token <identifier> FIELD_SELECTION +%token LEFT_OP RIGHT_OP +%token INC_OP DEC_OP LE_OP GE_OP EQ_OP NE_OP +%token AND_OP OR_OP XOR_OP MUL_ASSIGN DIV_ASSIGN ADD_ASSIGN +%token MOD_ASSIGN LEFT_ASSIGN RIGHT_ASSIGN AND_ASSIGN XOR_ASSIGN OR_ASSIGN +%token SUB_ASSIGN +%token INVARIANT PRECISE +%token LOWP MEDIUMP HIGHP SUPERP PRECISION + +%token VERSION_TOK EXTENSION LINE COLON EOL INTERFACE OUTPUT +%token PRAGMA_DEBUG_ON PRAGMA_DEBUG_OFF +%token PRAGMA_OPTIMIZE_ON PRAGMA_OPTIMIZE_OFF +%token PRAGMA_INVARIANT_ALL +%token LAYOUT_TOK +%token DOT_TOK + /* Reserved words that are not actually used in the grammar. + */ +%token ASM CLASS UNION ENUM TYPEDEF TEMPLATE THIS PACKED_TOK GOTO +%token INLINE_TOK NOINLINE PUBLIC_TOK STATIC EXTERN EXTERNAL +%token LONG_TOK SHORT_TOK HALF FIXED_TOK UNSIGNED INPUT_TOK +%token HVEC2 HVEC3 HVEC4 FVEC2 FVEC3 FVEC4 +%token SAMPLER3DRECT +%token SIZEOF CAST NAMESPACE USING +%token RESOURCE PATCH +%token SUBROUTINE + +%token ERROR_TOK + +%token COMMON PARTITION ACTIVE FILTER ROW_MAJOR + +%type <identifier> variable_identifier +%type <node> statement +%type <node> statement_list +%type <node> simple_statement +%type <n> precision_qualifier +%type <type_qualifier> type_qualifier +%type <type_qualifier> auxiliary_storage_qualifier +%type <type_qualifier> storage_qualifier +%type <type_qualifier> interpolation_qualifier +%type <type_qualifier> layout_qualifier +%type <type_qualifier> layout_qualifier_id_list layout_qualifier_id +%type <type_qualifier> interface_block_layout_qualifier +%type <type_qualifier> memory_qualifier +%type <type_qualifier> subroutine_qualifier +%type <subroutine_list> subroutine_type_list +%type <type_qualifier> interface_qualifier +%type <type_qualifier> buffer_interface_qualifier +%type <type_specifier> type_specifier +%type <type_specifier> type_specifier_nonarray +%type <array_specifier> array_specifier +%type <identifier> basic_type_specifier_nonarray +%type <fully_specified_type> fully_specified_type +%type <function> function_prototype +%type <function> function_header +%type <function> function_header_with_parameters +%type <function> function_declarator +%type <parameter_declarator> parameter_declarator +%type <parameter_declarator> parameter_declaration +%type <type_qualifier> parameter_qualifier +%type <type_qualifier> parameter_direction_qualifier +%type <type_specifier> parameter_type_specifier +%type <function_definition> function_definition +%type <compound_statement> compound_statement_no_new_scope +%type <compound_statement> compound_statement +%type <node> statement_no_new_scope +%type <node> expression_statement +%type <expression> expression +%type <expression> primary_expression +%type <expression> assignment_expression +%type <expression> conditional_expression +%type <expression> logical_or_expression +%type <expression> logical_xor_expression +%type <expression> logical_and_expression +%type <expression> inclusive_or_expression +%type <expression> exclusive_or_expression +%type <expression> and_expression +%type <expression> equality_expression +%type <expression> relational_expression +%type <expression> shift_expression +%type <expression> additive_expression +%type <expression> multiplicative_expression +%type <expression> unary_expression +%type <expression> constant_expression +%type <expression> integer_expression +%type <expression> postfix_expression +%type <expression> function_call_header_with_parameters +%type <expression> function_call_header_no_parameters +%type <expression> function_call_header +%type <expression> function_call_generic +%type <expression> function_call_or_method +%type <expression> function_call +%type <n> assignment_operator +%type <n> unary_operator +%type <expression> function_identifier +%type <node> external_declaration +%type <declarator_list> init_declarator_list +%type <declarator_list> single_declaration +%type <expression> initializer +%type <expression> initializer_list +%type <node> declaration +%type <node> declaration_statement +%type <node> jump_statement +%type <node> interface_block +%type <interface_block> basic_interface_block +%type <struct_specifier> struct_specifier +%type <declarator_list> struct_declaration_list +%type <declarator_list> struct_declaration +%type <declaration> struct_declarator +%type <declaration> struct_declarator_list +%type <declarator_list> member_list +%type <declarator_list> member_declaration +%type <node> selection_statement +%type <selection_rest_statement> selection_rest_statement +%type <node> switch_statement +%type <switch_body> switch_body +%type <case_label_list> case_label_list +%type <case_label> case_label +%type <case_statement> case_statement +%type <case_statement_list> case_statement_list +%type <node> iteration_statement +%type <node> condition +%type <node> conditionopt +%type <node> for_init_statement +%type <for_rest_statement> for_rest_statement +%type <node> layout_defaults +%type <node> layout_uniform_defaults +%type <node> layout_buffer_defaults +%type <node> layout_in_defaults +%type <node> layout_out_defaults + +%right THEN ELSE +%% + +translation_unit: + version_statement extension_statement_list + { + _mesa_glsl_initialize_types(state); + } + external_declaration_list + { + delete state->symbols; + state->symbols = new(ralloc_parent(state)) glsl_symbol_table; + if (state->es_shader) { + if (state->stage == MESA_SHADER_FRAGMENT) { + state->symbols->add_default_precision_qualifier("int", ast_precision_medium); + } else { + state->symbols->add_default_precision_qualifier("float", ast_precision_high); + state->symbols->add_default_precision_qualifier("int", ast_precision_high); + } + state->symbols->add_default_precision_qualifier("sampler2D", ast_precision_low); + state->symbols->add_default_precision_qualifier("samplerExternalOES", ast_precision_low); + state->symbols->add_default_precision_qualifier("samplerCube", ast_precision_low); + state->symbols->add_default_precision_qualifier("atomic_uint", ast_precision_high); + } + _mesa_glsl_initialize_types(state); + } + ; + +version_statement: + /* blank - no #version specified: defaults are already set */ + | VERSION_TOK INTCONSTANT EOL + { + state->process_version_directive(&@2, $2, NULL); + if (state->error) { + YYERROR; + } + } + | VERSION_TOK INTCONSTANT any_identifier EOL + { + state->process_version_directive(&@2, $2, $3); + if (state->error) { + YYERROR; + } + } + ; + +pragma_statement: + PRAGMA_DEBUG_ON EOL + | PRAGMA_DEBUG_OFF EOL + | PRAGMA_OPTIMIZE_ON EOL + | PRAGMA_OPTIMIZE_OFF EOL + | PRAGMA_INVARIANT_ALL EOL + { + /* Pragma invariant(all) cannot be used in a fragment shader. + * + * Page 27 of the GLSL 1.20 spec, Page 53 of the GLSL ES 3.00 spec: + * + * "It is an error to use this pragma in a fragment shader." + */ + if (state->is_version(120, 300) && + state->stage == MESA_SHADER_FRAGMENT) { + _mesa_glsl_error(& @1, state, + "pragma `invariant(all)' cannot be used " + "in a fragment shader."); + } else if (!state->is_version(120, 100)) { + _mesa_glsl_warning(& @1, state, + "pragma `invariant(all)' not supported in %s " + "(GLSL ES 1.00 or GLSL 1.20 required)", + state->get_version_string()); + } else { + state->all_invariant = true; + } + } + ; + +extension_statement_list: + + | extension_statement_list extension_statement + ; + +any_identifier: + IDENTIFIER + | TYPE_IDENTIFIER + | NEW_IDENTIFIER + ; + +extension_statement: + EXTENSION any_identifier COLON any_identifier EOL + { + if (!_mesa_glsl_process_extension($2, & @2, $4, & @4, state)) { + YYERROR; + } + } + ; + +external_declaration_list: + external_declaration + { + /* FINISHME: The NULL test is required because pragmas are set to + * FINISHME: NULL. (See production rule for external_declaration.) + */ + if ($1 != NULL) + state->translation_unit.push_tail(& $1->link); + } + | external_declaration_list external_declaration + { + /* FINISHME: The NULL test is required because pragmas are set to + * FINISHME: NULL. (See production rule for external_declaration.) + */ + if ($2 != NULL) + state->translation_unit.push_tail(& $2->link); + } + | external_declaration_list extension_statement { + if (!state->allow_extension_directive_midshader) { + _mesa_glsl_error(& @2, state, + "#extension directive is not allowed " + "in the middle of a shader"); + YYERROR; + } + } + ; + +variable_identifier: + IDENTIFIER + | NEW_IDENTIFIER + ; + +primary_expression: + variable_identifier + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_identifier, NULL, NULL, NULL); + $$->set_location(@1); + $$->primary_expression.identifier = $1; + } + | INTCONSTANT + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_int_constant, NULL, NULL, NULL); + $$->set_location(@1); + $$->primary_expression.int_constant = $1; + } + | UINTCONSTANT + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_uint_constant, NULL, NULL, NULL); + $$->set_location(@1); + $$->primary_expression.uint_constant = $1; + } + | FLOATCONSTANT + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_float_constant, NULL, NULL, NULL); + $$->set_location(@1); + $$->primary_expression.float_constant = $1; + } + | DOUBLECONSTANT + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_double_constant, NULL, NULL, NULL); + $$->set_location(@1); + $$->primary_expression.double_constant = $1; + } + | BOOLCONSTANT + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_bool_constant, NULL, NULL, NULL); + $$->set_location(@1); + $$->primary_expression.bool_constant = $1; + } + | '(' expression ')' + { + $$ = $2; + } + ; + +postfix_expression: + primary_expression + | postfix_expression '[' integer_expression ']' + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_array_index, $1, $3, NULL); + $$->set_location_range(@1, @4); + } + | function_call + { + $$ = $1; + } + | postfix_expression DOT_TOK FIELD_SELECTION + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_field_selection, $1, NULL, NULL); + $$->set_location_range(@1, @3); + $$->primary_expression.identifier = $3; + } + | postfix_expression INC_OP + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_post_inc, $1, NULL, NULL); + $$->set_location_range(@1, @2); + } + | postfix_expression DEC_OP + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_post_dec, $1, NULL, NULL); + $$->set_location_range(@1, @2); + } + ; + +integer_expression: + expression + ; + +function_call: + function_call_or_method + ; + +function_call_or_method: + function_call_generic + ; + +function_call_generic: + function_call_header_with_parameters ')' + | function_call_header_no_parameters ')' + ; + +function_call_header_no_parameters: + function_call_header VOID_TOK + | function_call_header + ; + +function_call_header_with_parameters: + function_call_header assignment_expression + { + $$ = $1; + $$->set_location(@1); + $$->expressions.push_tail(& $2->link); + } + | function_call_header_with_parameters ',' assignment_expression + { + $$ = $1; + $$->set_location(@1); + $$->expressions.push_tail(& $3->link); + } + ; + + // Grammar Note: Constructors look like functions, but lexical + // analysis recognized most of them as keywords. They are now + // recognized through "type_specifier". +function_call_header: + function_identifier '(' + ; + +function_identifier: + type_specifier + { + void *ctx = state; + $$ = new(ctx) ast_function_expression($1); + $$->set_location(@1); + } + | postfix_expression + { + void *ctx = state; + $$ = new(ctx) ast_function_expression($1); + $$->set_location(@1); + } + ; + + // Grammar Note: Constructors look like methods, but lexical + // analysis recognized most of them as keywords. They are now + // recognized through "type_specifier". + + // Grammar Note: No traditional style type casts. +unary_expression: + postfix_expression + | INC_OP unary_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_pre_inc, $2, NULL, NULL); + $$->set_location(@1); + } + | DEC_OP unary_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_pre_dec, $2, NULL, NULL); + $$->set_location(@1); + } + | unary_operator unary_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression($1, $2, NULL, NULL); + $$->set_location_range(@1, @2); + } + ; + + // Grammar Note: No '*' or '&' unary ops. Pointers are not supported. +unary_operator: + '+' { $$ = ast_plus; } + | '-' { $$ = ast_neg; } + | '!' { $$ = ast_logic_not; } + | '~' { $$ = ast_bit_not; } + ; + +multiplicative_expression: + unary_expression + | multiplicative_expression '*' unary_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_mul, $1, $3); + $$->set_location_range(@1, @3); + } + | multiplicative_expression '/' unary_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_div, $1, $3); + $$->set_location_range(@1, @3); + } + | multiplicative_expression '%' unary_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_mod, $1, $3); + $$->set_location_range(@1, @3); + } + ; + +additive_expression: + multiplicative_expression + | additive_expression '+' multiplicative_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_add, $1, $3); + $$->set_location_range(@1, @3); + } + | additive_expression '-' multiplicative_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_sub, $1, $3); + $$->set_location_range(@1, @3); + } + ; + +shift_expression: + additive_expression + | shift_expression LEFT_OP additive_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_lshift, $1, $3); + $$->set_location_range(@1, @3); + } + | shift_expression RIGHT_OP additive_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_rshift, $1, $3); + $$->set_location_range(@1, @3); + } + ; + +relational_expression: + shift_expression + | relational_expression '<' shift_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_less, $1, $3); + $$->set_location_range(@1, @3); + } + | relational_expression '>' shift_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_greater, $1, $3); + $$->set_location_range(@1, @3); + } + | relational_expression LE_OP shift_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_lequal, $1, $3); + $$->set_location_range(@1, @3); + } + | relational_expression GE_OP shift_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_gequal, $1, $3); + $$->set_location_range(@1, @3); + } + ; + +equality_expression: + relational_expression + | equality_expression EQ_OP relational_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_equal, $1, $3); + $$->set_location_range(@1, @3); + } + | equality_expression NE_OP relational_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_nequal, $1, $3); + $$->set_location_range(@1, @3); + } + ; + +and_expression: + equality_expression + | and_expression '&' equality_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_bit_and, $1, $3); + $$->set_location_range(@1, @3); + } + ; + +exclusive_or_expression: + and_expression + | exclusive_or_expression '^' and_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_bit_xor, $1, $3); + $$->set_location_range(@1, @3); + } + ; + +inclusive_or_expression: + exclusive_or_expression + | inclusive_or_expression '|' exclusive_or_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_bit_or, $1, $3); + $$->set_location_range(@1, @3); + } + ; + +logical_and_expression: + inclusive_or_expression + | logical_and_expression AND_OP inclusive_or_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_logic_and, $1, $3); + $$->set_location_range(@1, @3); + } + ; + +logical_xor_expression: + logical_and_expression + | logical_xor_expression XOR_OP logical_and_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_logic_xor, $1, $3); + $$->set_location_range(@1, @3); + } + ; + +logical_or_expression: + logical_xor_expression + | logical_or_expression OR_OP logical_xor_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression_bin(ast_logic_or, $1, $3); + $$->set_location_range(@1, @3); + } + ; + +conditional_expression: + logical_or_expression + | logical_or_expression '?' expression ':' assignment_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression(ast_conditional, $1, $3, $5); + $$->set_location_range(@1, @5); + } + ; + +assignment_expression: + conditional_expression + | unary_expression assignment_operator assignment_expression + { + void *ctx = state; + $$ = new(ctx) ast_expression($2, $1, $3, NULL); + $$->set_location_range(@1, @3); + } + ; + +assignment_operator: + '=' { $$ = ast_assign; } + | MUL_ASSIGN { $$ = ast_mul_assign; } + | DIV_ASSIGN { $$ = ast_div_assign; } + | MOD_ASSIGN { $$ = ast_mod_assign; } + | ADD_ASSIGN { $$ = ast_add_assign; } + | SUB_ASSIGN { $$ = ast_sub_assign; } + | LEFT_ASSIGN { $$ = ast_ls_assign; } + | RIGHT_ASSIGN { $$ = ast_rs_assign; } + | AND_ASSIGN { $$ = ast_and_assign; } + | XOR_ASSIGN { $$ = ast_xor_assign; } + | OR_ASSIGN { $$ = ast_or_assign; } + ; + +expression: + assignment_expression + { + $$ = $1; + } + | expression ',' assignment_expression + { + void *ctx = state; + if ($1->oper != ast_sequence) { + $$ = new(ctx) ast_expression(ast_sequence, NULL, NULL, NULL); + $$->set_location_range(@1, @3); + $$->expressions.push_tail(& $1->link); + } else { + $$ = $1; + } + + $$->expressions.push_tail(& $3->link); + } + ; + +constant_expression: + conditional_expression + ; + +declaration: + function_prototype ';' + { + state->symbols->pop_scope(); + $$ = $1; + } + | init_declarator_list ';' + { + $$ = $1; + } + | PRECISION precision_qualifier type_specifier ';' + { + $3->default_precision = $2; + $$ = $3; + } + | interface_block + { + $$ = $1; + } + ; + +function_prototype: + function_declarator ')' + ; + +function_declarator: + function_header + | function_header_with_parameters + ; + +function_header_with_parameters: + function_header parameter_declaration + { + $$ = $1; + $$->parameters.push_tail(& $2->link); + } + | function_header_with_parameters ',' parameter_declaration + { + $$ = $1; + $$->parameters.push_tail(& $3->link); + } + ; + +function_header: + fully_specified_type variable_identifier '(' + { + void *ctx = state; + $$ = new(ctx) ast_function(); + $$->set_location(@2); + $$->return_type = $1; + $$->identifier = $2; + + if ($1->qualifier.flags.q.subroutine) { + /* add type for IDENTIFIER search */ + state->symbols->add_type($2, glsl_type::get_subroutine_instance($2)); + } else + state->symbols->add_function(new(state) ir_function($2)); + state->symbols->push_scope(); + } + ; + +parameter_declarator: + type_specifier any_identifier + { + void *ctx = state; + $$ = new(ctx) ast_parameter_declarator(); + $$->set_location_range(@1, @2); + $$->type = new(ctx) ast_fully_specified_type(); + $$->type->set_location(@1); + $$->type->specifier = $1; + $$->identifier = $2; + } + | type_specifier any_identifier array_specifier + { + void *ctx = state; + $$ = new(ctx) ast_parameter_declarator(); + $$->set_location_range(@1, @3); + $$->type = new(ctx) ast_fully_specified_type(); + $$->type->set_location(@1); + $$->type->specifier = $1; + $$->identifier = $2; + $$->array_specifier = $3; + } + ; + +parameter_declaration: + parameter_qualifier parameter_declarator + { + $$ = $2; + $$->type->qualifier = $1; + } + | parameter_qualifier parameter_type_specifier + { + void *ctx = state; + $$ = new(ctx) ast_parameter_declarator(); + $$->set_location(@2); + $$->type = new(ctx) ast_fully_specified_type(); + $$->type->set_location_range(@1, @2); + $$->type->qualifier = $1; + $$->type->specifier = $2; + } + ; + +parameter_qualifier: + /* empty */ + { + memset(& $$, 0, sizeof($$)); + } + | CONST_TOK parameter_qualifier + { + if ($2.flags.q.constant) + _mesa_glsl_error(&@1, state, "duplicate const qualifier"); + + $$ = $2; + $$.flags.q.constant = 1; + } + | PRECISE parameter_qualifier + { + if ($2.flags.q.precise) + _mesa_glsl_error(&@1, state, "duplicate precise qualifier"); + + $$ = $2; + $$.flags.q.precise = 1; + } + | parameter_direction_qualifier parameter_qualifier + { + if (($1.flags.q.in || $1.flags.q.out) && ($2.flags.q.in || $2.flags.q.out)) + _mesa_glsl_error(&@1, state, "duplicate in/out/inout qualifier"); + + if (!state->has_420pack_or_es31() && $2.flags.q.constant) + _mesa_glsl_error(&@1, state, "in/out/inout must come after const " + "or precise"); + + $$ = $1; + $$.merge_qualifier(&@1, state, $2, false); + } + | precision_qualifier parameter_qualifier + { + if ($2.precision != ast_precision_none) + _mesa_glsl_error(&@1, state, "duplicate precision qualifier"); + + if (!state->has_420pack_or_es31() && + $2.flags.i != 0) + _mesa_glsl_error(&@1, state, "precision qualifiers must come last"); + + $$ = $2; + $$.precision = $1; + } + | memory_qualifier parameter_qualifier + { + $$ = $1; + $$.merge_qualifier(&@1, state, $2, false); + } + +parameter_direction_qualifier: + IN_TOK + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.in = 1; + } + | OUT_TOK + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.out = 1; + } + | INOUT_TOK + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.in = 1; + $$.flags.q.out = 1; + } + ; + +parameter_type_specifier: + type_specifier + ; + +init_declarator_list: + single_declaration + | init_declarator_list ',' any_identifier + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($3, NULL, NULL); + decl->set_location(@3); + + $$ = $1; + $$->declarations.push_tail(&decl->link); + state->symbols->add_variable(new(state) ir_variable(NULL, $3, ir_var_auto)); + } + | init_declarator_list ',' any_identifier array_specifier + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($3, $4, NULL); + decl->set_location_range(@3, @4); + + $$ = $1; + $$->declarations.push_tail(&decl->link); + state->symbols->add_variable(new(state) ir_variable(NULL, $3, ir_var_auto)); + } + | init_declarator_list ',' any_identifier array_specifier '=' initializer + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($3, $4, $6); + decl->set_location_range(@3, @4); + + $$ = $1; + $$->declarations.push_tail(&decl->link); + state->symbols->add_variable(new(state) ir_variable(NULL, $3, ir_var_auto)); + } + | init_declarator_list ',' any_identifier '=' initializer + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($3, NULL, $5); + decl->set_location(@3); + + $$ = $1; + $$->declarations.push_tail(&decl->link); + state->symbols->add_variable(new(state) ir_variable(NULL, $3, ir_var_auto)); + } + ; + + // Grammar Note: No 'enum', or 'typedef'. +single_declaration: + fully_specified_type + { + void *ctx = state; + /* Empty declaration list is valid. */ + $$ = new(ctx) ast_declarator_list($1); + $$->set_location(@1); + } + | fully_specified_type any_identifier + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($2, NULL, NULL); + decl->set_location(@2); + + $$ = new(ctx) ast_declarator_list($1); + $$->set_location_range(@1, @2); + $$->declarations.push_tail(&decl->link); + } + | fully_specified_type any_identifier array_specifier + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($2, $3, NULL); + decl->set_location_range(@2, @3); + + $$ = new(ctx) ast_declarator_list($1); + $$->set_location_range(@1, @3); + $$->declarations.push_tail(&decl->link); + } + | fully_specified_type any_identifier array_specifier '=' initializer + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($2, $3, $5); + decl->set_location_range(@2, @3); + + $$ = new(ctx) ast_declarator_list($1); + $$->set_location_range(@1, @3); + $$->declarations.push_tail(&decl->link); + } + | fully_specified_type any_identifier '=' initializer + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($2, NULL, $4); + decl->set_location(@2); + + $$ = new(ctx) ast_declarator_list($1); + $$->set_location_range(@1, @2); + $$->declarations.push_tail(&decl->link); + } + | INVARIANT variable_identifier + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($2, NULL, NULL); + decl->set_location(@2); + + $$ = new(ctx) ast_declarator_list(NULL); + $$->set_location_range(@1, @2); + $$->invariant = true; + + $$->declarations.push_tail(&decl->link); + } + | PRECISE variable_identifier + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($2, NULL, NULL); + decl->set_location(@2); + + $$ = new(ctx) ast_declarator_list(NULL); + $$->set_location_range(@1, @2); + $$->precise = true; + + $$->declarations.push_tail(&decl->link); + } + ; + +fully_specified_type: + type_specifier + { + void *ctx = state; + $$ = new(ctx) ast_fully_specified_type(); + $$->set_location(@1); + $$->specifier = $1; + } + | type_qualifier type_specifier + { + void *ctx = state; + $$ = new(ctx) ast_fully_specified_type(); + $$->set_location_range(@1, @2); + $$->qualifier = $1; + $$->specifier = $2; + if ($$->specifier->structure != NULL && + $$->specifier->structure->is_declaration) { + $$->specifier->structure->layout = &$$->qualifier; + } + } + ; + +layout_qualifier: + LAYOUT_TOK '(' layout_qualifier_id_list ')' + { + $$ = $3; + } + ; + +layout_qualifier_id_list: + layout_qualifier_id + | layout_qualifier_id_list ',' layout_qualifier_id + { + $$ = $1; + if (!$$.merge_qualifier(& @3, state, $3, true)) { + YYERROR; + } + } + ; + +layout_qualifier_id: + any_identifier + { + memset(& $$, 0, sizeof($$)); + + /* Layout qualifiers for ARB_fragment_coord_conventions. */ + if (!$$.flags.i && (state->ARB_fragment_coord_conventions_enable || + state->is_version(150, 0))) { + if (match_layout_qualifier($1, "origin_upper_left", state) == 0) { + $$.flags.q.origin_upper_left = 1; + } else if (match_layout_qualifier($1, "pixel_center_integer", + state) == 0) { + $$.flags.q.pixel_center_integer = 1; + } + + if ($$.flags.i && state->ARB_fragment_coord_conventions_warn) { + _mesa_glsl_warning(& @1, state, + "GL_ARB_fragment_coord_conventions layout " + "identifier `%s' used", $1); + } + } + + /* Layout qualifiers for AMD/ARB_conservative_depth. */ + if (!$$.flags.i && + (state->AMD_conservative_depth_enable || + state->ARB_conservative_depth_enable || + state->is_version(420, 0))) { + if (match_layout_qualifier($1, "depth_any", state) == 0) { + $$.flags.q.depth_any = 1; + } else if (match_layout_qualifier($1, "depth_greater", state) == 0) { + $$.flags.q.depth_greater = 1; + } else if (match_layout_qualifier($1, "depth_less", state) == 0) { + $$.flags.q.depth_less = 1; + } else if (match_layout_qualifier($1, "depth_unchanged", + state) == 0) { + $$.flags.q.depth_unchanged = 1; + } + + if ($$.flags.i && state->AMD_conservative_depth_warn) { + _mesa_glsl_warning(& @1, state, + "GL_AMD_conservative_depth " + "layout qualifier `%s' is used", $1); + } + if ($$.flags.i && state->ARB_conservative_depth_warn) { + _mesa_glsl_warning(& @1, state, + "GL_ARB_conservative_depth " + "layout qualifier `%s' is used", $1); + } + } + + /* See also interface_block_layout_qualifier. */ + if (!$$.flags.i && state->has_uniform_buffer_objects()) { + if (match_layout_qualifier($1, "std140", state) == 0) { + $$.flags.q.std140 = 1; + } else if (match_layout_qualifier($1, "shared", state) == 0) { + $$.flags.q.shared = 1; + } else if (match_layout_qualifier($1, "std430", state) == 0) { + $$.flags.q.std430 = 1; + } else if (match_layout_qualifier($1, "column_major", state) == 0) { + $$.flags.q.column_major = 1; + /* "row_major" is a reserved word in GLSL 1.30+. Its token is parsed + * below in the interface_block_layout_qualifier rule. + * + * It is not a reserved word in GLSL ES 3.00, so it's handled here as + * an identifier. + * + * Also, this takes care of alternate capitalizations of + * "row_major" (which is necessary because layout qualifiers + * are case-insensitive in desktop GLSL). + */ + } else if (match_layout_qualifier($1, "row_major", state) == 0) { + $$.flags.q.row_major = 1; + /* "packed" is a reserved word in GLSL, and its token is + * parsed below in the interface_block_layout_qualifier rule. + * However, we must take care of alternate capitalizations of + * "packed", because layout qualifiers are case-insensitive + * in desktop GLSL. + */ + } else if (match_layout_qualifier($1, "packed", state) == 0) { + $$.flags.q.packed = 1; + } + + if ($$.flags.i && state->ARB_uniform_buffer_object_warn) { + _mesa_glsl_warning(& @1, state, + "#version 140 / GL_ARB_uniform_buffer_object " + "layout qualifier `%s' is used", $1); + } + } + + /* Layout qualifiers for GLSL 1.50 geometry shaders. */ + if (!$$.flags.i) { + static const struct { + const char *s; + GLenum e; + } map[] = { + { "points", GL_POINTS }, + { "lines", GL_LINES }, + { "lines_adjacency", GL_LINES_ADJACENCY }, + { "line_strip", GL_LINE_STRIP }, + { "triangles", GL_TRIANGLES }, + { "triangles_adjacency", GL_TRIANGLES_ADJACENCY }, + { "triangle_strip", GL_TRIANGLE_STRIP }, + }; + for (unsigned i = 0; i < ARRAY_SIZE(map); i++) { + if (match_layout_qualifier($1, map[i].s, state) == 0) { + $$.flags.q.prim_type = 1; + $$.prim_type = map[i].e; + break; + } + } + + if ($$.flags.i && !state->has_geometry_shader()) { + _mesa_glsl_error(& @1, state, "#version 150 layout " + "qualifier `%s' used", $1); + } + } + + /* Layout qualifiers for ARB_shader_image_load_store. */ + if (state->ARB_shader_image_load_store_enable || + state->is_version(420, 310)) { + if (!$$.flags.i) { + static const struct { + const char *name; + GLenum format; + glsl_base_type base_type; + /** Minimum desktop GLSL version required for the image + * format. Use 130 if already present in the original + * ARB extension. + */ + unsigned required_glsl; + /** Minimum GLSL ES version required for the image format. */ + unsigned required_essl; + } map[] = { + { "rgba32f", GL_RGBA32F, GLSL_TYPE_FLOAT, 130, 310 }, + { "rgba16f", GL_RGBA16F, GLSL_TYPE_FLOAT, 130, 310 }, + { "rg32f", GL_RG32F, GLSL_TYPE_FLOAT, 130, 0 }, + { "rg16f", GL_RG16F, GLSL_TYPE_FLOAT, 130, 0 }, + { "r11f_g11f_b10f", GL_R11F_G11F_B10F, GLSL_TYPE_FLOAT, 130, 0 }, + { "r32f", GL_R32F, GLSL_TYPE_FLOAT, 130, 310 }, + { "r16f", GL_R16F, GLSL_TYPE_FLOAT, 130, 0 }, + { "rgba32ui", GL_RGBA32UI, GLSL_TYPE_UINT, 130, 310 }, + { "rgba16ui", GL_RGBA16UI, GLSL_TYPE_UINT, 130, 310 }, + { "rgb10_a2ui", GL_RGB10_A2UI, GLSL_TYPE_UINT, 130, 0 }, + { "rgba8ui", GL_RGBA8UI, GLSL_TYPE_UINT, 130, 310 }, + { "rg32ui", GL_RG32UI, GLSL_TYPE_UINT, 130, 0 }, + { "rg16ui", GL_RG16UI, GLSL_TYPE_UINT, 130, 0 }, + { "rg8ui", GL_RG8UI, GLSL_TYPE_UINT, 130, 0 }, + { "r32ui", GL_R32UI, GLSL_TYPE_UINT, 130, 310 }, + { "r16ui", GL_R16UI, GLSL_TYPE_UINT, 130, 0 }, + { "r8ui", GL_R8UI, GLSL_TYPE_UINT, 130, 0 }, + { "rgba32i", GL_RGBA32I, GLSL_TYPE_INT, 130, 310 }, + { "rgba16i", GL_RGBA16I, GLSL_TYPE_INT, 130, 310 }, + { "rgba8i", GL_RGBA8I, GLSL_TYPE_INT, 130, 310 }, + { "rg32i", GL_RG32I, GLSL_TYPE_INT, 130, 0 }, + { "rg16i", GL_RG16I, GLSL_TYPE_INT, 130, 0 }, + { "rg8i", GL_RG8I, GLSL_TYPE_INT, 130, 0 }, + { "r32i", GL_R32I, GLSL_TYPE_INT, 130, 310 }, + { "r16i", GL_R16I, GLSL_TYPE_INT, 130, 0 }, + { "r8i", GL_R8I, GLSL_TYPE_INT, 130, 0 }, + { "rgba16", GL_RGBA16, GLSL_TYPE_FLOAT, 130, 0 }, + { "rgb10_a2", GL_RGB10_A2, GLSL_TYPE_FLOAT, 130, 0 }, + { "rgba8", GL_RGBA8, GLSL_TYPE_FLOAT, 130, 310 }, + { "rg16", GL_RG16, GLSL_TYPE_FLOAT, 130, 0 }, + { "rg8", GL_RG8, GLSL_TYPE_FLOAT, 130, 0 }, + { "r16", GL_R16, GLSL_TYPE_FLOAT, 130, 0 }, + { "r8", GL_R8, GLSL_TYPE_FLOAT, 130, 0 }, + { "rgba16_snorm", GL_RGBA16_SNORM, GLSL_TYPE_FLOAT, 130, 0 }, + { "rgba8_snorm", GL_RGBA8_SNORM, GLSL_TYPE_FLOAT, 130, 310 }, + { "rg16_snorm", GL_RG16_SNORM, GLSL_TYPE_FLOAT, 130, 0 }, + { "rg8_snorm", GL_RG8_SNORM, GLSL_TYPE_FLOAT, 130, 0 }, + { "r16_snorm", GL_R16_SNORM, GLSL_TYPE_FLOAT, 130, 0 }, + { "r8_snorm", GL_R8_SNORM, GLSL_TYPE_FLOAT, 130, 0 } + }; + + for (unsigned i = 0; i < ARRAY_SIZE(map); i++) { + if (state->is_version(map[i].required_glsl, + map[i].required_essl) && + match_layout_qualifier($1, map[i].name, state) == 0) { + $$.flags.q.explicit_image_format = 1; + $$.image_format = map[i].format; + $$.image_base_type = map[i].base_type; + break; + } + } + } + + if (!$$.flags.i && + match_layout_qualifier($1, "early_fragment_tests", state) == 0) { + /* From section 4.4.1.3 of the GLSL 4.50 specification + * (Fragment Shader Inputs): + * + * "Fragment shaders also allow the following layout + * qualifier on in only (not with variable declarations) + * layout-qualifier-id + * early_fragment_tests + * [...]" + */ + if (state->stage != MESA_SHADER_FRAGMENT) { + _mesa_glsl_error(& @1, state, + "early_fragment_tests layout qualifier only " + "valid in fragment shaders"); + } + + $$.flags.q.early_fragment_tests = 1; + } + } + + /* Layout qualifiers for tessellation evaluation shaders. */ + if (!$$.flags.i) { + struct { + const char *s; + GLenum e; + } map[] = { + /* triangles already parsed by gs-specific code */ + { "quads", GL_QUADS }, + { "isolines", GL_ISOLINES }, + }; + for (unsigned i = 0; i < ARRAY_SIZE(map); i++) { + if (match_layout_qualifier($1, map[i].s, state) == 0) { + $$.flags.q.prim_type = 1; + $$.prim_type = map[i].e; + break; + } + } + + if ($$.flags.i && + !state->ARB_tessellation_shader_enable && + !state->is_version(400, 0)) { + _mesa_glsl_error(& @1, state, + "primitive mode qualifier `%s' requires " + "GLSL 4.00 or ARB_tessellation_shader", $1); + } + } + if (!$$.flags.i) { + struct { + const char *s; + GLenum e; + } map[] = { + { "equal_spacing", GL_EQUAL }, + { "fractional_odd_spacing", GL_FRACTIONAL_ODD }, + { "fractional_even_spacing", GL_FRACTIONAL_EVEN }, + }; + for (unsigned i = 0; i < ARRAY_SIZE(map); i++) { + if (match_layout_qualifier($1, map[i].s, state) == 0) { + $$.flags.q.vertex_spacing = 1; + $$.vertex_spacing = map[i].e; + break; + } + } + + if ($$.flags.i && + !state->ARB_tessellation_shader_enable && + !state->is_version(400, 0)) { + _mesa_glsl_error(& @1, state, + "vertex spacing qualifier `%s' requires " + "GLSL 4.00 or ARB_tessellation_shader", $1); + } + } + if (!$$.flags.i) { + if (match_layout_qualifier($1, "cw", state) == 0) { + $$.flags.q.ordering = 1; + $$.ordering = GL_CW; + } else if (match_layout_qualifier($1, "ccw", state) == 0) { + $$.flags.q.ordering = 1; + $$.ordering = GL_CCW; + } + + if ($$.flags.i && + !state->ARB_tessellation_shader_enable && + !state->is_version(400, 0)) { + _mesa_glsl_error(& @1, state, + "ordering qualifier `%s' requires " + "GLSL 4.00 or ARB_tessellation_shader", $1); + } + } + if (!$$.flags.i) { + if (match_layout_qualifier($1, "point_mode", state) == 0) { + $$.flags.q.point_mode = 1; + $$.point_mode = true; + } + + if ($$.flags.i && + !state->ARB_tessellation_shader_enable && + !state->is_version(400, 0)) { + _mesa_glsl_error(& @1, state, + "qualifier `point_mode' requires " + "GLSL 4.00 or ARB_tessellation_shader"); + } + } + + if (!$$.flags.i) { + _mesa_glsl_error(& @1, state, "unrecognized layout identifier " + "`%s'", $1); + YYERROR; + } + } + | any_identifier '=' constant_expression + { + memset(& $$, 0, sizeof($$)); + void *ctx = state; + + if ($3->oper != ast_int_constant && + $3->oper != ast_uint_constant && + !state->has_enhanced_layouts()) { + _mesa_glsl_error(& @1, state, + "compile-time constant expressions require " + "GLSL 4.40 or ARB_enhanced_layouts"); + } + + if (match_layout_qualifier("location", $1, state) == 0) { + $$.flags.q.explicit_location = 1; + + if ($$.flags.q.attribute == 1 && + state->ARB_explicit_attrib_location_warn) { + _mesa_glsl_warning(& @1, state, + "GL_ARB_explicit_attrib_location layout " + "identifier `%s' used", $1); + } + $$.location = $3; + } + + if (match_layout_qualifier("index", $1, state) == 0) { + if (state->es_shader && !state->EXT_blend_func_extended_enable) { + _mesa_glsl_error(& @3, state, "index layout qualifier requires EXT_blend_func_extended"); + YYERROR; + } + + $$.flags.q.explicit_index = 1; + $$.index = $3; + } + + if ((state->has_420pack_or_es31() || + state->has_atomic_counters() || + state->has_shader_storage_buffer_objects()) && + match_layout_qualifier("binding", $1, state) == 0) { + $$.flags.q.explicit_binding = 1; + $$.binding = $3; + } + + if (state->has_atomic_counters() && + match_layout_qualifier("offset", $1, state) == 0) { + $$.flags.q.explicit_offset = 1; + $$.offset = $3; + } + + if (match_layout_qualifier("max_vertices", $1, state) == 0) { + $$.flags.q.max_vertices = 1; + $$.max_vertices = new(ctx) ast_layout_expression(@1, $3); + if (!state->has_geometry_shader()) { + _mesa_glsl_error(& @3, state, + "#version 150 max_vertices qualifier " + "specified", $3); + } + } + + if (state->stage == MESA_SHADER_GEOMETRY) { + if (match_layout_qualifier("stream", $1, state) == 0 && + state->check_explicit_attrib_stream_allowed(& @3)) { + $$.flags.q.stream = 1; + $$.flags.q.explicit_stream = 1; + $$.stream = $3; + } + } + + static const char * const local_size_qualifiers[3] = { + "local_size_x", + "local_size_y", + "local_size_z", + }; + for (int i = 0; i < 3; i++) { + if (match_layout_qualifier(local_size_qualifiers[i], $1, + state) == 0) { + if (!state->has_compute_shader()) { + _mesa_glsl_error(& @3, state, + "%s qualifier requires GLSL 4.30 or " + "GLSL ES 3.10 or ARB_compute_shader", + local_size_qualifiers[i]); + YYERROR; + } else { + $$.flags.q.local_size |= (1 << i); + $$.local_size[i] = new(ctx) ast_layout_expression(@1, $3); + } + break; + } + } + + if (match_layout_qualifier("invocations", $1, state) == 0) { + $$.flags.q.invocations = 1; + $$.invocations = new(ctx) ast_layout_expression(@1, $3); + if (!state->is_version(400, 0) && + !state->ARB_gpu_shader5_enable) { + _mesa_glsl_error(& @3, state, + "GL_ARB_gpu_shader5 invocations " + "qualifier specified", $3); + } + } + + /* Layout qualifiers for tessellation control shaders. */ + if (match_layout_qualifier("vertices", $1, state) == 0) { + $$.flags.q.vertices = 1; + $$.vertices = new(ctx) ast_layout_expression(@1, $3); + if (!state->ARB_tessellation_shader_enable && + !state->is_version(400, 0)) { + _mesa_glsl_error(& @1, state, + "vertices qualifier requires GLSL 4.00 or " + "ARB_tessellation_shader"); + } + } + + /* If the identifier didn't match any known layout identifiers, + * emit an error. + */ + if (!$$.flags.i) { + _mesa_glsl_error(& @1, state, "unrecognized layout identifier " + "`%s'", $1); + YYERROR; + } + } + | interface_block_layout_qualifier + { + $$ = $1; + /* Layout qualifiers for ARB_uniform_buffer_object. */ + if ($$.flags.q.uniform && !state->has_uniform_buffer_objects()) { + _mesa_glsl_error(& @1, state, + "#version 140 / GL_ARB_uniform_buffer_object " + "layout qualifier `%s' is used", $1); + } else if ($$.flags.q.uniform && state->ARB_uniform_buffer_object_warn) { + _mesa_glsl_warning(& @1, state, + "#version 140 / GL_ARB_uniform_buffer_object " + "layout qualifier `%s' is used", $1); + } + } + ; + +/* This is a separate language rule because we parse these as tokens + * (due to them being reserved keywords) instead of identifiers like + * most qualifiers. See the any_identifier path of + * layout_qualifier_id for the others. + * + * Note that since layout qualifiers are case-insensitive in desktop + * GLSL, all of these qualifiers need to be handled as identifiers as + * well (by the any_identifier path of layout_qualifier_id). + */ +interface_block_layout_qualifier: + ROW_MAJOR + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.row_major = 1; + } + | PACKED_TOK + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.packed = 1; + } + | SHARED + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.shared = 1; + } + ; + +subroutine_qualifier: + SUBROUTINE + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.subroutine = 1; + } + | SUBROUTINE '(' subroutine_type_list ')' + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.subroutine_def = 1; + $$.subroutine_list = $3; + } + ; + +subroutine_type_list: + any_identifier + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($1, NULL, NULL); + decl->set_location(@1); + + $$ = new(ctx) ast_subroutine_list(); + $$->declarations.push_tail(&decl->link); + } + | subroutine_type_list ',' any_identifier + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($3, NULL, NULL); + decl->set_location(@3); + + $$ = $1; + $$->declarations.push_tail(&decl->link); + } + ; + +interpolation_qualifier: + SMOOTH + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.smooth = 1; + } + | FLAT + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.flat = 1; + } + | NOPERSPECTIVE + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.noperspective = 1; + } + ; + +type_qualifier: + /* Single qualifiers */ + INVARIANT + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.invariant = 1; + } + | PRECISE + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.precise = 1; + } + | auxiliary_storage_qualifier + | storage_qualifier + | interpolation_qualifier + | layout_qualifier + | memory_qualifier + | subroutine_qualifier + | precision_qualifier + { + memset(&$$, 0, sizeof($$)); + $$.precision = $1; + } + + /* Multiple qualifiers: + * In GLSL 4.20, these can be specified in any order. In earlier versions, + * they appear in this order (see GLSL 1.50 section 4.7 & comments below): + * + * invariant interpolation auxiliary storage precision ...or... + * layout storage precision + * + * Each qualifier's rule ensures that the accumulated qualifiers on the right + * side don't contain any that must appear on the left hand side. + * For example, when processing a storage qualifier, we check that there are + * no auxiliary, interpolation, layout, invariant, or precise qualifiers to the right. + */ + | PRECISE type_qualifier + { + if ($2.flags.q.precise) + _mesa_glsl_error(&@1, state, "duplicate \"precise\" qualifier"); + + $$ = $2; + $$.flags.q.precise = 1; + } + | INVARIANT type_qualifier + { + if ($2.flags.q.invariant) + _mesa_glsl_error(&@1, state, "duplicate \"invariant\" qualifier"); + + if (!state->has_420pack_or_es31() && $2.flags.q.precise) + _mesa_glsl_error(&@1, state, + "\"invariant\" must come after \"precise\""); + + $$ = $2; + $$.flags.q.invariant = 1; + + /* GLSL ES 3.00 spec, section 4.6.1 "The Invariant Qualifier": + * + * "Only variables output from a shader can be candidates for invariance. + * This includes user-defined output variables and the built-in output + * variables. As only outputs can be declared as invariant, an invariant + * output from one shader stage will still match an input of a subsequent + * stage without the input being declared as invariant." + */ + if (state->es_shader && state->language_version >= 300 && $$.flags.q.in) + _mesa_glsl_error(&@1, state, "invariant qualifiers cannot be used with shader inputs"); + } + | interpolation_qualifier type_qualifier + { + /* Section 4.3 of the GLSL 1.40 specification states: + * "...qualified with one of these interpolation qualifiers" + * + * GLSL 1.30 claims to allow "one or more", but insists that: + * "These interpolation qualifiers may only precede the qualifiers in, + * centroid in, out, or centroid out in a declaration." + * + * ...which means that e.g. smooth can't precede smooth, so there can be + * only one after all, and the 1.40 text is a clarification, not a change. + */ + if ($2.has_interpolation()) + _mesa_glsl_error(&@1, state, "duplicate interpolation qualifier"); + + if (!state->has_420pack_or_es31() && + ($2.flags.q.precise || $2.flags.q.invariant)) { + _mesa_glsl_error(&@1, state, "interpolation qualifiers must come " + "after \"precise\" or \"invariant\""); + } + + $$ = $1; + $$.merge_qualifier(&@1, state, $2, false); + } + | layout_qualifier type_qualifier + { + /* In the absence of ARB_shading_language_420pack, layout qualifiers may + * appear no later than auxiliary storage qualifiers. There is no + * particularly clear spec language mandating this, but in all examples + * the layout qualifier precedes the storage qualifier. + * + * We allow combinations of layout with interpolation, invariant or + * precise qualifiers since these are useful in ARB_separate_shader_objects. + * There is no clear spec guidance on this either. + */ + if (!state->has_420pack_or_es31() && $2.has_layout()) + _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers"); + + $$ = $1; + $$.merge_qualifier(&@1, state, $2, false); + } + | subroutine_qualifier type_qualifier + { + $$ = $1; + $$.merge_qualifier(&@1, state, $2, false); + } + | auxiliary_storage_qualifier type_qualifier + { + if ($2.has_auxiliary_storage()) { + _mesa_glsl_error(&@1, state, + "duplicate auxiliary storage qualifier (centroid or sample)"); + } + + if (!state->has_420pack_or_es31() && + ($2.flags.q.precise || $2.flags.q.invariant || + $2.has_interpolation() || $2.has_layout())) { + _mesa_glsl_error(&@1, state, "auxiliary storage qualifiers must come " + "just before storage qualifiers"); + } + $$ = $1; + $$.merge_qualifier(&@1, state, $2, false); + } + | storage_qualifier type_qualifier + { + /* Section 4.3 of the GLSL 1.20 specification states: + * "Variable declarations may have a storage qualifier specified..." + * 1.30 clarifies this to "may have one storage qualifier". + */ + if ($2.has_storage()) + _mesa_glsl_error(&@1, state, "duplicate storage qualifier"); + + if (!state->has_420pack_or_es31() && + ($2.flags.q.precise || $2.flags.q.invariant || $2.has_interpolation() || + $2.has_layout() || $2.has_auxiliary_storage())) { + _mesa_glsl_error(&@1, state, "storage qualifiers must come after " + "precise, invariant, interpolation, layout and auxiliary " + "storage qualifiers"); + } + + $$ = $1; + $$.merge_qualifier(&@1, state, $2, false); + } + | precision_qualifier type_qualifier + { + if ($2.precision != ast_precision_none) + _mesa_glsl_error(&@1, state, "duplicate precision qualifier"); + + if (!(state->has_420pack_or_es31()) && + $2.flags.i != 0) + _mesa_glsl_error(&@1, state, "precision qualifiers must come last"); + + $$ = $2; + $$.precision = $1; + } + | memory_qualifier type_qualifier + { + $$ = $1; + $$.merge_qualifier(&@1, state, $2, false); + } + ; + +auxiliary_storage_qualifier: + CENTROID + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.centroid = 1; + } + | SAMPLE + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.sample = 1; + } + | PATCH + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.patch = 1; + } + +storage_qualifier: + CONST_TOK + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.constant = 1; + } + | ATTRIBUTE + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.attribute = 1; + } + | VARYING + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.varying = 1; + } + | IN_TOK + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.in = 1; + } + | OUT_TOK + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.out = 1; + + if (state->stage == MESA_SHADER_GEOMETRY && + state->has_explicit_attrib_stream()) { + /* Section 4.3.8.2 (Output Layout Qualifiers) of the GLSL 4.00 + * spec says: + * + * "If the block or variable is declared with the stream + * identifier, it is associated with the specified stream; + * otherwise, it is associated with the current default stream." + */ + $$.flags.q.stream = 1; + $$.flags.q.explicit_stream = 0; + $$.stream = state->out_qualifier->stream; + } + } + | UNIFORM + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.uniform = 1; + } + | BUFFER + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.buffer = 1; + } + | SHARED + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.shared_storage = 1; + } + ; + +memory_qualifier: + COHERENT + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.coherent = 1; + } + | VOLATILE + { + memset(& $$, 0, sizeof($$)); + $$.flags.q._volatile = 1; + } + | RESTRICT + { + STATIC_ASSERT(sizeof($$.flags.q) <= sizeof($$.flags.i)); + memset(& $$, 0, sizeof($$)); + $$.flags.q.restrict_flag = 1; + } + | READONLY + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.read_only = 1; + } + | WRITEONLY + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.write_only = 1; + } + ; + +array_specifier: + '[' ']' + { + void *ctx = state; + $$ = new(ctx) ast_array_specifier(@1, new(ctx) ast_expression( + ast_unsized_array_dim, NULL, + NULL, NULL)); + $$->set_location_range(@1, @2); + } + | '[' constant_expression ']' + { + void *ctx = state; + $$ = new(ctx) ast_array_specifier(@1, $2); + $$->set_location_range(@1, @3); + } + | array_specifier '[' ']' + { + void *ctx = state; + $$ = $1; + + if (state->check_arrays_of_arrays_allowed(& @1)) { + $$->add_dimension(new(ctx) ast_expression(ast_unsized_array_dim, NULL, + NULL, NULL)); + } + } + | array_specifier '[' constant_expression ']' + { + $$ = $1; + + if (state->check_arrays_of_arrays_allowed(& @1)) { + $$->add_dimension($3); + } + } + ; + +type_specifier: + type_specifier_nonarray + | type_specifier_nonarray array_specifier + { + $$ = $1; + $$->array_specifier = $2; + } + ; + +type_specifier_nonarray: + basic_type_specifier_nonarray + { + void *ctx = state; + $$ = new(ctx) ast_type_specifier($1); + $$->set_location(@1); + } + | struct_specifier + { + void *ctx = state; + $$ = new(ctx) ast_type_specifier($1); + $$->set_location(@1); + } + | TYPE_IDENTIFIER + { + void *ctx = state; + $$ = new(ctx) ast_type_specifier($1); + $$->set_location(@1); + } + ; + +basic_type_specifier_nonarray: + VOID_TOK { $$ = "void"; } + | FLOAT_TOK { $$ = "float"; } + | DOUBLE_TOK { $$ = "double"; } + | INT_TOK { $$ = "int"; } + | UINT_TOK { $$ = "uint"; } + | BOOL_TOK { $$ = "bool"; } + | VEC2 { $$ = "vec2"; } + | VEC3 { $$ = "vec3"; } + | VEC4 { $$ = "vec4"; } + | BVEC2 { $$ = "bvec2"; } + | BVEC3 { $$ = "bvec3"; } + | BVEC4 { $$ = "bvec4"; } + | IVEC2 { $$ = "ivec2"; } + | IVEC3 { $$ = "ivec3"; } + | IVEC4 { $$ = "ivec4"; } + | UVEC2 { $$ = "uvec2"; } + | UVEC3 { $$ = "uvec3"; } + | UVEC4 { $$ = "uvec4"; } + | DVEC2 { $$ = "dvec2"; } + | DVEC3 { $$ = "dvec3"; } + | DVEC4 { $$ = "dvec4"; } + | MAT2X2 { $$ = "mat2"; } + | MAT2X3 { $$ = "mat2x3"; } + | MAT2X4 { $$ = "mat2x4"; } + | MAT3X2 { $$ = "mat3x2"; } + | MAT3X3 { $$ = "mat3"; } + | MAT3X4 { $$ = "mat3x4"; } + | MAT4X2 { $$ = "mat4x2"; } + | MAT4X3 { $$ = "mat4x3"; } + | MAT4X4 { $$ = "mat4"; } + | DMAT2X2 { $$ = "dmat2"; } + | DMAT2X3 { $$ = "dmat2x3"; } + | DMAT2X4 { $$ = "dmat2x4"; } + | DMAT3X2 { $$ = "dmat3x2"; } + | DMAT3X3 { $$ = "dmat3"; } + | DMAT3X4 { $$ = "dmat3x4"; } + | DMAT4X2 { $$ = "dmat4x2"; } + | DMAT4X3 { $$ = "dmat4x3"; } + | DMAT4X4 { $$ = "dmat4"; } + | SAMPLER1D { $$ = "sampler1D"; } + | SAMPLER2D { $$ = "sampler2D"; } + | SAMPLER2DRECT { $$ = "sampler2DRect"; } + | SAMPLER3D { $$ = "sampler3D"; } + | SAMPLERCUBE { $$ = "samplerCube"; } + | SAMPLEREXTERNALOES { $$ = "samplerExternalOES"; } + | SAMPLER1DSHADOW { $$ = "sampler1DShadow"; } + | SAMPLER2DSHADOW { $$ = "sampler2DShadow"; } + | SAMPLER2DRECTSHADOW { $$ = "sampler2DRectShadow"; } + | SAMPLERCUBESHADOW { $$ = "samplerCubeShadow"; } + | SAMPLER1DARRAY { $$ = "sampler1DArray"; } + | SAMPLER2DARRAY { $$ = "sampler2DArray"; } + | SAMPLER1DARRAYSHADOW { $$ = "sampler1DArrayShadow"; } + | SAMPLER2DARRAYSHADOW { $$ = "sampler2DArrayShadow"; } + | SAMPLERBUFFER { $$ = "samplerBuffer"; } + | SAMPLERCUBEARRAY { $$ = "samplerCubeArray"; } + | SAMPLERCUBEARRAYSHADOW { $$ = "samplerCubeArrayShadow"; } + | ISAMPLER1D { $$ = "isampler1D"; } + | ISAMPLER2D { $$ = "isampler2D"; } + | ISAMPLER2DRECT { $$ = "isampler2DRect"; } + | ISAMPLER3D { $$ = "isampler3D"; } + | ISAMPLERCUBE { $$ = "isamplerCube"; } + | ISAMPLER1DARRAY { $$ = "isampler1DArray"; } + | ISAMPLER2DARRAY { $$ = "isampler2DArray"; } + | ISAMPLERBUFFER { $$ = "isamplerBuffer"; } + | ISAMPLERCUBEARRAY { $$ = "isamplerCubeArray"; } + | USAMPLER1D { $$ = "usampler1D"; } + | USAMPLER2D { $$ = "usampler2D"; } + | USAMPLER2DRECT { $$ = "usampler2DRect"; } + | USAMPLER3D { $$ = "usampler3D"; } + | USAMPLERCUBE { $$ = "usamplerCube"; } + | USAMPLER1DARRAY { $$ = "usampler1DArray"; } + | USAMPLER2DARRAY { $$ = "usampler2DArray"; } + | USAMPLERBUFFER { $$ = "usamplerBuffer"; } + | USAMPLERCUBEARRAY { $$ = "usamplerCubeArray"; } + | SAMPLER2DMS { $$ = "sampler2DMS"; } + | ISAMPLER2DMS { $$ = "isampler2DMS"; } + | USAMPLER2DMS { $$ = "usampler2DMS"; } + | SAMPLER2DMSARRAY { $$ = "sampler2DMSArray"; } + | ISAMPLER2DMSARRAY { $$ = "isampler2DMSArray"; } + | USAMPLER2DMSARRAY { $$ = "usampler2DMSArray"; } + | IMAGE1D { $$ = "image1D"; } + | IMAGE2D { $$ = "image2D"; } + | IMAGE3D { $$ = "image3D"; } + | IMAGE2DRECT { $$ = "image2DRect"; } + | IMAGECUBE { $$ = "imageCube"; } + | IMAGEBUFFER { $$ = "imageBuffer"; } + | IMAGE1DARRAY { $$ = "image1DArray"; } + | IMAGE2DARRAY { $$ = "image2DArray"; } + | IMAGECUBEARRAY { $$ = "imageCubeArray"; } + | IMAGE2DMS { $$ = "image2DMS"; } + | IMAGE2DMSARRAY { $$ = "image2DMSArray"; } + | IIMAGE1D { $$ = "iimage1D"; } + | IIMAGE2D { $$ = "iimage2D"; } + | IIMAGE3D { $$ = "iimage3D"; } + | IIMAGE2DRECT { $$ = "iimage2DRect"; } + | IIMAGECUBE { $$ = "iimageCube"; } + | IIMAGEBUFFER { $$ = "iimageBuffer"; } + | IIMAGE1DARRAY { $$ = "iimage1DArray"; } + | IIMAGE2DARRAY { $$ = "iimage2DArray"; } + | IIMAGECUBEARRAY { $$ = "iimageCubeArray"; } + | IIMAGE2DMS { $$ = "iimage2DMS"; } + | IIMAGE2DMSARRAY { $$ = "iimage2DMSArray"; } + | UIMAGE1D { $$ = "uimage1D"; } + | UIMAGE2D { $$ = "uimage2D"; } + | UIMAGE3D { $$ = "uimage3D"; } + | UIMAGE2DRECT { $$ = "uimage2DRect"; } + | UIMAGECUBE { $$ = "uimageCube"; } + | UIMAGEBUFFER { $$ = "uimageBuffer"; } + | UIMAGE1DARRAY { $$ = "uimage1DArray"; } + | UIMAGE2DARRAY { $$ = "uimage2DArray"; } + | UIMAGECUBEARRAY { $$ = "uimageCubeArray"; } + | UIMAGE2DMS { $$ = "uimage2DMS"; } + | UIMAGE2DMSARRAY { $$ = "uimage2DMSArray"; } + | ATOMIC_UINT { $$ = "atomic_uint"; } + ; + +precision_qualifier: + HIGHP + { + state->check_precision_qualifiers_allowed(&@1); + $$ = ast_precision_high; + } + | MEDIUMP + { + state->check_precision_qualifiers_allowed(&@1); + $$ = ast_precision_medium; + } + | LOWP + { + state->check_precision_qualifiers_allowed(&@1); + $$ = ast_precision_low; + } + ; + +struct_specifier: + STRUCT any_identifier '{' struct_declaration_list '}' + { + void *ctx = state; + $$ = new(ctx) ast_struct_specifier($2, $4); + $$->set_location_range(@2, @5); + state->symbols->add_type($2, glsl_type::void_type); + } + | STRUCT '{' struct_declaration_list '}' + { + void *ctx = state; + $$ = new(ctx) ast_struct_specifier(NULL, $3); + $$->set_location_range(@2, @4); + } + ; + +struct_declaration_list: + struct_declaration + { + $$ = $1; + $1->link.self_link(); + } + | struct_declaration_list struct_declaration + { + $$ = $1; + $$->link.insert_before(& $2->link); + } + ; + +struct_declaration: + fully_specified_type struct_declarator_list ';' + { + void *ctx = state; + ast_fully_specified_type *const type = $1; + type->set_location(@1); + + if (type->qualifier.flags.i != 0) + _mesa_glsl_error(&@1, state, + "only precision qualifiers may be applied to " + "structure members"); + + $$ = new(ctx) ast_declarator_list(type); + $$->set_location(@2); + + $$->declarations.push_degenerate_list_at_head(& $2->link); + } + ; + +struct_declarator_list: + struct_declarator + { + $$ = $1; + $1->link.self_link(); + } + | struct_declarator_list ',' struct_declarator + { + $$ = $1; + $$->link.insert_before(& $3->link); + } + ; + +struct_declarator: + any_identifier + { + void *ctx = state; + $$ = new(ctx) ast_declaration($1, NULL, NULL); + $$->set_location(@1); + } + | any_identifier array_specifier + { + void *ctx = state; + $$ = new(ctx) ast_declaration($1, $2, NULL); + $$->set_location_range(@1, @2); + } + ; + +initializer: + assignment_expression + | '{' initializer_list '}' + { + $$ = $2; + } + | '{' initializer_list ',' '}' + { + $$ = $2; + } + ; + +initializer_list: + initializer + { + void *ctx = state; + $$ = new(ctx) ast_aggregate_initializer(); + $$->set_location(@1); + $$->expressions.push_tail(& $1->link); + } + | initializer_list ',' initializer + { + $1->expressions.push_tail(& $3->link); + } + ; + +declaration_statement: + declaration + ; + + // Grammar Note: labeled statements for SWITCH only; 'goto' is not + // supported. +statement: + compound_statement { $$ = (ast_node *) $1; } + | simple_statement + ; + +simple_statement: + declaration_statement + | expression_statement + | selection_statement + | switch_statement + | iteration_statement + | jump_statement + ; + +compound_statement: + '{' '}' + { + void *ctx = state; + $$ = new(ctx) ast_compound_statement(true, NULL); + $$->set_location_range(@1, @2); + } + | '{' + { + state->symbols->push_scope(); + } + statement_list '}' + { + void *ctx = state; + $$ = new(ctx) ast_compound_statement(true, $3); + $$->set_location_range(@1, @4); + state->symbols->pop_scope(); + } + ; + +statement_no_new_scope: + compound_statement_no_new_scope { $$ = (ast_node *) $1; } + | simple_statement + ; + +compound_statement_no_new_scope: + '{' '}' + { + void *ctx = state; + $$ = new(ctx) ast_compound_statement(false, NULL); + $$->set_location_range(@1, @2); + } + | '{' statement_list '}' + { + void *ctx = state; + $$ = new(ctx) ast_compound_statement(false, $2); + $$->set_location_range(@1, @3); + } + ; + +statement_list: + statement + { + if ($1 == NULL) { + _mesa_glsl_error(& @1, state, "<nil> statement"); + assert($1 != NULL); + } + + $$ = $1; + $$->link.self_link(); + } + | statement_list statement + { + if ($2 == NULL) { + _mesa_glsl_error(& @2, state, "<nil> statement"); + assert($2 != NULL); + } + $$ = $1; + $$->link.insert_before(& $2->link); + } + ; + +expression_statement: + ';' + { + void *ctx = state; + $$ = new(ctx) ast_expression_statement(NULL); + $$->set_location(@1); + } + | expression ';' + { + void *ctx = state; + $$ = new(ctx) ast_expression_statement($1); + $$->set_location(@1); + } + ; + +selection_statement: + IF '(' expression ')' selection_rest_statement + { + $$ = new(state) ast_selection_statement($3, $5.then_statement, + $5.else_statement); + $$->set_location_range(@1, @5); + } + ; + +selection_rest_statement: + statement ELSE statement + { + $$.then_statement = $1; + $$.else_statement = $3; + } + | statement %prec THEN + { + $$.then_statement = $1; + $$.else_statement = NULL; + } + ; + +condition: + expression + { + $$ = (ast_node *) $1; + } + | fully_specified_type any_identifier '=' initializer + { + void *ctx = state; + ast_declaration *decl = new(ctx) ast_declaration($2, NULL, $4); + ast_declarator_list *declarator = new(ctx) ast_declarator_list($1); + decl->set_location_range(@2, @4); + declarator->set_location(@1); + + declarator->declarations.push_tail(&decl->link); + $$ = declarator; + } + ; + +/* + * switch_statement grammar is based on the syntax described in the body + * of the GLSL spec, not in it's appendix!!! + */ +switch_statement: + SWITCH '(' expression ')' switch_body + { + $$ = new(state) ast_switch_statement($3, $5); + $$->set_location_range(@1, @5); + } + ; + +switch_body: + '{' '}' + { + $$ = new(state) ast_switch_body(NULL); + $$->set_location_range(@1, @2); + } + | '{' case_statement_list '}' + { + $$ = new(state) ast_switch_body($2); + $$->set_location_range(@1, @3); + } + ; + +case_label: + CASE expression ':' + { + $$ = new(state) ast_case_label($2); + $$->set_location(@2); + } + | DEFAULT ':' + { + $$ = new(state) ast_case_label(NULL); + $$->set_location(@2); + } + ; + +case_label_list: + case_label + { + ast_case_label_list *labels = new(state) ast_case_label_list(); + + labels->labels.push_tail(& $1->link); + $$ = labels; + $$->set_location(@1); + } + | case_label_list case_label + { + $$ = $1; + $$->labels.push_tail(& $2->link); + } + ; + +case_statement: + case_label_list statement + { + ast_case_statement *stmts = new(state) ast_case_statement($1); + stmts->set_location(@2); + + stmts->stmts.push_tail(& $2->link); + $$ = stmts; + } + | case_statement statement + { + $$ = $1; + $$->stmts.push_tail(& $2->link); + } + ; + +case_statement_list: + case_statement + { + ast_case_statement_list *cases= new(state) ast_case_statement_list(); + cases->set_location(@1); + + cases->cases.push_tail(& $1->link); + $$ = cases; + } + | case_statement_list case_statement + { + $$ = $1; + $$->cases.push_tail(& $2->link); + } + ; + +iteration_statement: + WHILE '(' condition ')' statement_no_new_scope + { + void *ctx = state; + $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_while, + NULL, $3, NULL, $5); + $$->set_location_range(@1, @4); + } + | DO statement WHILE '(' expression ')' ';' + { + void *ctx = state; + $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_do_while, + NULL, $5, NULL, $2); + $$->set_location_range(@1, @6); + } + | FOR '(' for_init_statement for_rest_statement ')' statement_no_new_scope + { + void *ctx = state; + $$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_for, + $3, $4.cond, $4.rest, $6); + $$->set_location_range(@1, @6); + } + ; + +for_init_statement: + expression_statement + | declaration_statement + ; + +conditionopt: + condition + | /* empty */ + { + $$ = NULL; + } + ; + +for_rest_statement: + conditionopt ';' + { + $$.cond = $1; + $$.rest = NULL; + } + | conditionopt ';' expression + { + $$.cond = $1; + $$.rest = $3; + } + ; + + // Grammar Note: No 'goto'. Gotos are not supported. +jump_statement: + CONTINUE ';' + { + void *ctx = state; + $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_continue, NULL); + $$->set_location(@1); + } + | BREAK ';' + { + void *ctx = state; + $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_break, NULL); + $$->set_location(@1); + } + | RETURN ';' + { + void *ctx = state; + $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, NULL); + $$->set_location(@1); + } + | RETURN expression ';' + { + void *ctx = state; + $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, $2); + $$->set_location_range(@1, @2); + } + | DISCARD ';' // Fragment shader only. + { + void *ctx = state; + $$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_discard, NULL); + $$->set_location(@1); + } + ; + +external_declaration: + function_definition { $$ = $1; } + | declaration { $$ = $1; } + | pragma_statement { $$ = NULL; } + | layout_defaults { $$ = $1; } + ; + +function_definition: + function_prototype compound_statement_no_new_scope + { + void *ctx = state; + $$ = new(ctx) ast_function_definition(); + $$->set_location_range(@1, @2); + $$->prototype = $1; + $$->body = $2; + + state->symbols->pop_scope(); + } + ; + +/* layout_qualifieropt is packed into this rule */ +interface_block: + basic_interface_block + { + $$ = $1; + } + | layout_qualifier interface_block + { + ast_interface_block *block = (ast_interface_block *) $2; + + if (!state->has_420pack_or_es31() && block->layout.has_layout() && + !block->layout.is_default_qualifier) { + _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers"); + YYERROR; + } + + if (!block->layout.merge_qualifier(& @1, state, $1, false)) { + YYERROR; + } + + block->layout.is_default_qualifier = false; + + $$ = block; + } + | memory_qualifier interface_block + { + ast_interface_block *block = (ast_interface_block *)$2; + + if (!block->layout.flags.q.buffer) { + _mesa_glsl_error(& @1, state, + "memory qualifiers can only be used in the " + "declaration of shader storage blocks"); + } + if (!block->layout.merge_qualifier(& @1, state, $1, false)) { + YYERROR; + } + $$ = block; + } + ; + +basic_interface_block: + interface_qualifier NEW_IDENTIFIER '{' member_list '}' instance_name_opt ';' + { + ast_interface_block *const block = $6; + + block->block_name = $2; + block->declarations.push_degenerate_list_at_head(& $4->link); + + _mesa_ast_process_interface_block(& @1, state, block, $1); + + $$ = block; + } + | buffer_interface_qualifier NEW_IDENTIFIER '{' member_list '}' buffer_instance_name_opt ';' + { + ast_interface_block *const block = $6; + + block->block_name = $2; + block->declarations.push_degenerate_list_at_head(& $4->link); + + _mesa_ast_process_interface_block(& @1, state, block, $1); + + $$ = block; + } + ; + +interface_qualifier: + IN_TOK + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.in = 1; + } + | OUT_TOK + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.out = 1; + } + | UNIFORM + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.uniform = 1; + } + ; + +buffer_interface_qualifier: + BUFFER + { + memset(& $$, 0, sizeof($$)); + $$.flags.q.buffer = 1; + } + ; + +instance_name_opt: + /* empty */ + { + $$ = new(state) ast_interface_block(*state->default_uniform_qualifier, + NULL, NULL); + } + | NEW_IDENTIFIER + { + $$ = new(state) ast_interface_block(*state->default_uniform_qualifier, + $1, NULL); + $$->set_location(@1); + } + | NEW_IDENTIFIER array_specifier + { + $$ = new(state) ast_interface_block(*state->default_uniform_qualifier, + $1, $2); + $$->set_location_range(@1, @2); + } + ; + +buffer_instance_name_opt: + /* empty */ + { + $$ = new(state) ast_interface_block(*state->default_shader_storage_qualifier, + NULL, NULL); + } + | NEW_IDENTIFIER + { + $$ = new(state) ast_interface_block(*state->default_shader_storage_qualifier, + $1, NULL); + $$->set_location(@1); + } + | NEW_IDENTIFIER array_specifier + { + $$ = new(state) ast_interface_block(*state->default_shader_storage_qualifier, + $1, $2); + $$->set_location_range(@1, @2); + } + ; + +member_list: + member_declaration + { + $$ = $1; + $1->link.self_link(); + } + | member_declaration member_list + { + $$ = $1; + $2->link.insert_before(& $$->link); + } + ; + +member_declaration: + fully_specified_type struct_declarator_list ';' + { + void *ctx = state; + ast_fully_specified_type *type = $1; + type->set_location(@1); + + if (type->qualifier.flags.q.attribute) { + _mesa_glsl_error(& @1, state, + "keyword 'attribute' cannot be used with " + "interface block member"); + } else if (type->qualifier.flags.q.varying) { + _mesa_glsl_error(& @1, state, + "keyword 'varying' cannot be used with " + "interface block member"); + } + + $$ = new(ctx) ast_declarator_list(type); + $$->set_location(@2); + + $$->declarations.push_degenerate_list_at_head(& $2->link); + } + ; + +layout_uniform_defaults: + layout_qualifier layout_uniform_defaults + { + $$ = NULL; + if (!state->has_420pack_or_es31()) { + _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers"); + YYERROR; + } else { + if (!state->default_uniform_qualifier-> + merge_qualifier(& @1, state, $1, false)) { + YYERROR; + } + } + } + | layout_qualifier UNIFORM ';' + { + if (!state->default_uniform_qualifier-> + merge_qualifier(& @1, state, $1, false)) { + YYERROR; + } + $$ = NULL; + } + ; + +layout_buffer_defaults: + layout_qualifier layout_buffer_defaults + { + $$ = NULL; + if (!state->has_420pack_or_es31()) { + _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers"); + YYERROR; + } else { + if (!state->default_shader_storage_qualifier-> + merge_qualifier(& @1, state, $1, false)) { + YYERROR; + } + } + } + | layout_qualifier BUFFER ';' + { + if (!state->default_shader_storage_qualifier-> + merge_qualifier(& @1, state, $1, false)) { + YYERROR; + } + + /* From the GLSL 4.50 spec, section 4.4.5: + * + * "It is a compile-time error to specify the binding identifier for + * the global scope or for block member declarations." + */ + if (state->default_shader_storage_qualifier->flags.q.explicit_binding) { + _mesa_glsl_error(& @1, state, + "binding qualifier cannot be set for default layout"); + } + + $$ = NULL; + } + ; + +layout_in_defaults: + layout_qualifier layout_in_defaults + { + $$ = NULL; + if (!state->has_420pack_or_es31()) { + _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers"); + YYERROR; + } else { + if (!state->in_qualifier-> + merge_in_qualifier(& @1, state, $1, $$, false)) { + YYERROR; + } + } + } + | layout_qualifier IN_TOK ';' + { + $$ = NULL; + if (!state->in_qualifier-> + merge_in_qualifier(& @1, state, $1, $$, true)) { + YYERROR; + } + } + ; + +layout_out_defaults: + layout_qualifier layout_out_defaults + { + $$ = NULL; + if (!state->has_420pack_or_es31()) { + _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers"); + YYERROR; + } else { + if (!state->out_qualifier-> + merge_out_qualifier(& @1, state, $1, $$, false)) { + YYERROR; + } + } + } + | layout_qualifier OUT_TOK ';' + { + $$ = NULL; + if (!state->out_qualifier-> + merge_out_qualifier(& @1, state, $1, $$, true)) + YYERROR; + } + ; + +layout_defaults: + layout_uniform_defaults + | layout_buffer_defaults + | layout_in_defaults + | layout_out_defaults + ; |