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author | Samuel Pitoiset <[email protected]> | 2017-02-23 19:04:52 +0100 |
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committer | Samuel Pitoiset <[email protected]> | 2017-02-27 19:33:10 +0100 |
commit | de2727925a5b69e7c7fa1fee3c7e7ad0cbabcb02 (patch) | |
tree | 50838199a7317998372f49d032e0155e43955a2c /src/compiler/glsl/glsl_parser.yy | |
parent | ea8086861f87d26185c01d3ac4a0951bb41dd9d3 (diff) |
glsl: add has_shader_image_load_store()
Preliminary work for ARB_bindless_texture which can interact
with ARB_shader_image_load_store.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glsl_parser.yy')
-rw-r--r-- | src/compiler/glsl/glsl_parser.yy | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/compiler/glsl/glsl_parser.yy b/src/compiler/glsl/glsl_parser.yy index db291655180..146c9628973 100644 --- a/src/compiler/glsl/glsl_parser.yy +++ b/src/compiler/glsl/glsl_parser.yy @@ -1318,8 +1318,7 @@ layout_qualifier_id: } /* Layout qualifiers for ARB_shader_image_load_store. */ - if (state->ARB_shader_image_load_store_enable || - state->is_version(420, 310)) { + if (state->has_shader_image_load_store()) { if (!$$.flags.i) { static const struct { const char *name; |