diff options
author | Kenneth Graunke <[email protected]> | 2016-09-24 17:59:55 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2017-01-07 22:22:28 -0800 |
commit | a4fd84ef5f247f50a3683ecdf7f9d801a6e3cf15 (patch) | |
tree | dcf2a26e9a8cde7d6bc77fee2aaf8b655fe11adc /src/compiler/glsl/glsl_parser.yy | |
parent | 9bb89175e6487186389b69e8ee0b587d38ed8015 (diff) |
mesa: Introduce a compiler enum for tessellation spacing.
It feels weird using GL_* enums in a Vulkan driver.
v2: Fix the TESS_SPACING -> PIPE_TESS_SPACING conversion.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glsl_parser.yy')
-rw-r--r-- | src/compiler/glsl/glsl_parser.yy | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/compiler/glsl/glsl_parser.yy b/src/compiler/glsl/glsl_parser.yy index e3893d5ec3b..519e35b6d53 100644 --- a/src/compiler/glsl/glsl_parser.yy +++ b/src/compiler/glsl/glsl_parser.yy @@ -1463,11 +1463,11 @@ layout_qualifier_id: if (!$$.flags.i) { static const struct { const char *s; - GLenum e; + enum gl_tess_spacing e; } map[] = { - { "equal_spacing", GL_EQUAL }, - { "fractional_odd_spacing", GL_FRACTIONAL_ODD }, - { "fractional_even_spacing", GL_FRACTIONAL_EVEN }, + { "equal_spacing", TESS_SPACING_EQUAL }, + { "fractional_odd_spacing", TESS_SPACING_FRACTIONAL_ODD }, + { "fractional_even_spacing", TESS_SPACING_FRACTIONAL_EVEN }, }; for (unsigned i = 0; i < ARRAY_SIZE(map); i++) { if (match_layout_qualifier($1, map[i].s, state) == 0) { |