aboutsummaryrefslogtreecommitdiffstats
path: root/src/compiler/glsl/glcpp
diff options
context:
space:
mode:
authorSamuel Pitoiset <[email protected]>2018-08-22 14:42:51 +0200
committerSamuel Pitoiset <[email protected]>2018-08-22 15:23:11 +0200
commit4c43ec461de4f122d5d6566361d064c816e4ef69 (patch)
tree66a6527088ac37b8326de2c169c8211b91bdcbc5 /src/compiler/glsl/glcpp
parent24ee53231da84a1be5ec08abebe8a2ff6aa019ca (diff)
ac/nir: fix getting GLSL type of array of samplers for TG4
This fixes a crash in build_tex_intrinsic() when trying to launch the Basemark GPU benchmark on GFX8. It looks like there is still something wrong because some frames are black. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106980 CC: 18.2 <[email protected]> Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glcpp')
0 files changed, 0 insertions, 0 deletions