diff options
author | Samuel Pitoiset <[email protected]> | 2018-08-22 14:42:51 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2018-08-22 15:23:11 +0200 |
commit | 4c43ec461de4f122d5d6566361d064c816e4ef69 (patch) | |
tree | 66a6527088ac37b8326de2c169c8211b91bdcbc5 /src/compiler/glsl/glcpp | |
parent | 24ee53231da84a1be5ec08abebe8a2ff6aa019ca (diff) |
ac/nir: fix getting GLSL type of array of samplers for TG4
This fixes a crash in build_tex_intrinsic() when trying to
launch the Basemark GPU benchmark on GFX8. It looks like
there is still something wrong because some frames are black.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106980
CC: 18.2 <[email protected]>
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glcpp')
0 files changed, 0 insertions, 0 deletions