diff options
author | Ian Romanick <[email protected]> | 2016-05-11 13:05:22 -0700 |
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committer | Ian Romanick <[email protected]> | 2016-05-26 16:24:25 -0700 |
commit | f0902ee813c7939e114d3adca3baa9ca13eed6ce (patch) | |
tree | 2e69094c4bc70999392ec1e913a7686ceceadfbe /src/compiler/glsl/glcpp | |
parent | 326a269c7778e2921d48e5d1d2a3683331a1173d (diff) |
mesa: Add extension tracking for GL_OES_shader_io_blocks
v2: Also support GL_EXT_shader_io_blocks. It's pretty much identical to
the OES extension. Suggested by Ilia.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Reviewed-by: Alejandro PiƱeiro <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glcpp')
-rw-r--r-- | src/compiler/glsl/glcpp/glcpp-parse.y | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/compiler/glsl/glcpp/glcpp-parse.y b/src/compiler/glsl/glcpp/glcpp-parse.y index ee0d8f1942f..402272796d0 100644 --- a/src/compiler/glsl/glcpp/glcpp-parse.y +++ b/src/compiler/glsl/glcpp/glcpp-parse.y @@ -2329,6 +2329,11 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio add_builtin_define(parser, "GL_EXT_texture_buffer", 1); add_builtin_define(parser, "GL_OES_texture_buffer", 1); } + + if (extensions->OES_shader_io_blocks) { + add_builtin_define(parser, "GL_EXT_shader_io_blocks", 1); + add_builtin_define(parser, "GL_OES_shader_io_blocks", 1); + } } } } else { |