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authorIlia Mirkin <[email protected]>2016-02-19 19:08:35 -0500
committerIlia Mirkin <[email protected]>2016-02-27 00:08:28 -0500
commite2dce1a340c89d8c910eb7a632160097389c9735 (patch)
tree5b7c6ead5be0542c2165b6177614b070097c3985 /src/compiler/glsl/glcpp
parent2875183463420ba21418d546f844f5bf1f089214 (diff)
mesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 support
The two extensions are identical, and are largely taking bits of already existing desktop functionality. We continue to do a poor job of supporting the 'precise' keyword, just like we do on desktop. This passes the relevant dEQP tests that I could find. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glcpp')
-rw-r--r--src/compiler/glsl/glcpp/glcpp-parse.y4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/compiler/glsl/glcpp/glcpp-parse.y b/src/compiler/glsl/glcpp/glcpp-parse.y
index b03e1910758..5c38f86d333 100644
--- a/src/compiler/glsl/glcpp/glcpp-parse.y
+++ b/src/compiler/glsl/glcpp/glcpp-parse.y
@@ -2398,6 +2398,10 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
add_builtin_define(parser, "GL_OES_geometry_point_size", 1);
add_builtin_define(parser, "GL_OES_geometry_shader", 1);
}
+ if (extensions->ARB_gpu_shader5) {
+ add_builtin_define(parser, "GL_EXT_gpu_shader5", 1);
+ add_builtin_define(parser, "GL_OES_gpu_shader5", 1);
+ }
}
}
} else {