diff options
author | Ilia Mirkin <[email protected]> | 2016-02-19 19:08:35 -0500 |
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committer | Ilia Mirkin <[email protected]> | 2016-02-27 00:08:28 -0500 |
commit | e2dce1a340c89d8c910eb7a632160097389c9735 (patch) | |
tree | 5b7c6ead5be0542c2165b6177614b070097c3985 /src/compiler/glsl/glcpp | |
parent | 2875183463420ba21418d546f844f5bf1f089214 (diff) |
mesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 support
The two extensions are identical, and are largely taking bits of already
existing desktop functionality. We continue to do a poor job of
supporting the 'precise' keyword, just like we do on desktop.
This passes the relevant dEQP tests that I could find.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glcpp')
-rw-r--r-- | src/compiler/glsl/glcpp/glcpp-parse.y | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/compiler/glsl/glcpp/glcpp-parse.y b/src/compiler/glsl/glcpp/glcpp-parse.y index b03e1910758..5c38f86d333 100644 --- a/src/compiler/glsl/glcpp/glcpp-parse.y +++ b/src/compiler/glsl/glcpp/glcpp-parse.y @@ -2398,6 +2398,10 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio add_builtin_define(parser, "GL_OES_geometry_point_size", 1); add_builtin_define(parser, "GL_OES_geometry_shader", 1); } + if (extensions->ARB_gpu_shader5) { + add_builtin_define(parser, "GL_EXT_gpu_shader5", 1); + add_builtin_define(parser, "GL_OES_gpu_shader5", 1); + } } } } else { |