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authorDylan Baker <[email protected]>2018-10-05 09:37:32 -0700
committerDylan Baker <[email protected]>2018-10-09 08:56:00 -0700
commitb781688636a42be2120047b868abc9bab823acbf (patch)
tree8d862c26ceedde3d76452fd9275b787b9fc9e429 /src/compiler/glsl/glcpp/meson.build
parentd84f003b9532b0e9386be6caabaf5bfc91645d69 (diff)
meson: Don't build glsl compiler tests unless OpenGL is enabled
Since there are no other users of the glsl compiler. Reviewed-by: Eric Engestrom <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glcpp/meson.build')
-rw-r--r--src/compiler/glsl/glcpp/meson.build2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/glcpp/meson.build b/src/compiler/glsl/glcpp/meson.build
index 769406f5331..a03d589b370 100644
--- a/src/compiler/glsl/glcpp/meson.build
+++ b/src/compiler/glsl/glcpp/meson.build
@@ -55,7 +55,7 @@ glcpp = executable(
build_by_default : false,
)
-if with_tests
+if with_any_opengl and with_tests
modes = ['unix', 'windows', 'oldmac', 'bizarro']
if dep_valgrind.found()
modes += ['valgrind']