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authorIan Romanick <[email protected]>2016-10-14 18:11:51 -0700
committerIan Romanick <[email protected]>2017-01-20 15:41:23 -0800
commit330fc2413c61f0bd9c7bb9f3a0ecd91b09de267a (patch)
tree9f6fa4014c98f04b40539b268a7be7a34c1b56a1 /src/compiler/glsl/glcpp/glcpp.h
parentaa38bf1e593eba3e65c4e10154410158d6d263c5 (diff)
glsl: Add "built-in" functions to do 64x64 => 64 multiplication
These functions are directly available in shaders. A #define is added to detect the presence. This allows these functions to be tested using piglit regardless of whether the driver uses them for lowering. The GLSL spec says that functions and macros beginning with __ are reserved for use by the implementation... hey, that's us! Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glcpp/glcpp.h')
-rw-r--r--src/compiler/glsl/glcpp/glcpp.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/compiler/glsl/glcpp/glcpp.h b/src/compiler/glsl/glcpp/glcpp.h
index 232e053f46b..2804636c30e 100644
--- a/src/compiler/glsl/glcpp/glcpp.h
+++ b/src/compiler/glsl/glcpp/glcpp.h
@@ -205,6 +205,7 @@ struct glcpp_parser {
size_t info_log_length;
int error;
glcpp_extension_iterator extensions;
+ const struct gl_extensions *extension_list;
void *state;
gl_api api;
unsigned version;
@@ -225,7 +226,8 @@ struct glcpp_parser {
};
glcpp_parser_t *
-glcpp_parser_create (glcpp_extension_iterator extensions, void *state, gl_api api);
+glcpp_parser_create(const struct gl_extensions *extension_list,
+ glcpp_extension_iterator extensions, void *state, gl_api api);
int
glcpp_parser_parse (glcpp_parser_t *parser);