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author | Samuel Pitoiset <[email protected]> | 2017-05-06 16:55:46 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2017-05-08 16:04:05 +0200 |
commit | 8a6ecde9c1601b77b6d1e637fbe55f6b75a4b21e (patch) | |
tree | 3229928fac4c6eff2cf48e06fac83e1cebe7b86b /src/compiler/glsl/glcpp/glcpp.h | |
parent | 14187e1e9e12151e11ca167ce501c671c98d69c6 (diff) |
glsl: store the image format in glsl_struct_field
ARB_bindless_texture allows to declare image types inside
structures, which means we need to keep track of the format.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glcpp/glcpp.h')
0 files changed, 0 insertions, 0 deletions