diff options
author | Timothy Arceri <[email protected]> | 2016-07-27 15:20:44 +1000 |
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committer | Timothy Arceri <[email protected]> | 2016-08-11 08:33:30 +1000 |
commit | 549222f5f8ef4616f5e6ddeb5c29ea6446684e5e (patch) | |
tree | 943867460a46d24bfdf9ca32c54f7e13a74b585f /src/compiler/glsl/glcpp/glcpp-parse.y | |
parent | 82e153daff954a9bf09c8fb7e1adfeedb17a1fc3 (diff) |
glsl: use UniformHash to find storage location
There is no need to be looping over all the uniforms.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/compiler/glsl/glcpp/glcpp-parse.y')
0 files changed, 0 insertions, 0 deletions