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author | Kristian Høgsberg Kristensen <[email protected]> | 2016-04-11 14:28:18 -0700 |
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committer | Kristian Høgsberg Kristensen <[email protected]> | 2016-04-12 14:38:26 -0700 |
commit | 1af0f0151c6ae7d8634a642ad7a13713f395ca4d (patch) | |
tree | 0e0a763047626ee3d89068be2846d1e3bd2e2c49 /src/compiler/glsl/builtin_variables.cpp | |
parent | 778fd46aa4df08f2dd5d5a9162e6dce062cc1cb6 (diff) |
glsl/linker: Recurse on struct fields when adding shader variables
ARB_program_interface_query requires that we add struct fields
recursively down to basic types.
Fixes 52 struct test cases in dEQP-GLES31.functional.program_interface_query.*
Signed-off-by: Kristian Høgsberg Kristensen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler/glsl/builtin_variables.cpp')
0 files changed, 0 insertions, 0 deletions