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author | Timothy Arceri <[email protected]> | 2016-04-13 10:28:04 +1000 |
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committer | Timothy Arceri <[email protected]> | 2017-02-17 11:18:43 +1100 |
commit | dc0c0c176d0b4620923182aa8709084119d8f92c (patch) | |
tree | 6abe47f06fc07252ad52d286586cc874f6d4d0f5 /src/compiler/glsl/builtin_int64.h | |
parent | 49f34390899e5507fc67ae374f9a92e4d9a9a7bb (diff) |
glsl: cache uniform values
These may be lowered constant arrays or uniform values that we set before linking
so we need to cache the actual uniform values.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/compiler/glsl/builtin_int64.h')
0 files changed, 0 insertions, 0 deletions