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authorMarek Olšák <[email protected]>2018-04-08 13:13:08 -0400
committerMarek Olšák <[email protected]>2018-04-12 19:31:30 -0400
commit43d66c8c2d4d3d4dee1309856b6ce6c5393682e5 (patch)
tree1d2ffdca4a8cf765e8db3c71e491df6611c45556 /src/compiler/glsl/builtin_functions.cpp
parent57f4268da49ce6969e597fe3441d6a9cd8bac562 (diff)
mesa: include mtypes.h less
- remove mtypes.h from most header files - add main/menums.h for often used definitions - remove main/core.h v2: fix radv build Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/compiler/glsl/builtin_functions.cpp')
-rw-r--r--src/compiler/glsl/builtin_functions.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp
index 5f772c9eaba..e1ee9943172 100644
--- a/src/compiler/glsl/builtin_functions.cpp
+++ b/src/compiler/glsl/builtin_functions.cpp
@@ -75,7 +75,7 @@
#include <stdarg.h>
#include <stdio.h>
-#include "main/core.h" /* for struct gl_shader */
+#include "main/mtypes.h"
#include "main/shaderobj.h"
#include "ir_builder.h"
#include "glsl_parser_extras.h"