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authorIan Romanick <[email protected]>2016-08-30 17:49:24 -0700
committerIan Romanick <[email protected]>2016-10-04 16:53:31 -0700
commit5854de99b2735988f1fd7c08f367b4a8e58b270e (patch)
tree9fad096d319b67ecbf067143fca87a21e0f3fd6e /src/compiler/glsl/builtin_functions.cpp
parentc01f2bfc6c7abfbbb66b9d91a81b96518285ccf1 (diff)
glsl: Track a unique intrinsic ID with each intrinsic function
text data bss dec hex filename 6037483 283160 28608 6349251 60e1c3 lib64/i965_dri.so before 6038043 283160 28608 6349811 60e3f3 lib64/i965_dri.so after Signed-off-by: Ian Romanick <[email protected]> Acked-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/compiler/glsl/builtin_functions.cpp')
-rw-r--r--src/compiler/glsl/builtin_functions.cpp208
1 files changed, 136 insertions, 72 deletions
diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp
index 102c0398e6f..daaa3a69e61 100644
--- a/src/compiler/glsl/builtin_functions.cpp
+++ b/src/compiler/glsl/builtin_functions.cpp
@@ -634,7 +634,8 @@ private:
const char *intrinsic_name,
image_prototype_ctr prototype,
unsigned num_arguments,
- unsigned flags);
+ unsigned flags,
+ enum ir_intrinsic_id id);
/**
* Create new functions for all known image built-ins and types.
@@ -821,9 +822,12 @@ private:
B1(interpolateAtOffset)
B1(interpolateAtSample)
- ir_function_signature *_atomic_counter_intrinsic(builtin_available_predicate avail);
- ir_function_signature *_atomic_counter_intrinsic1(builtin_available_predicate avail);
- ir_function_signature *_atomic_counter_intrinsic2(builtin_available_predicate avail);
+ ir_function_signature *_atomic_counter_intrinsic(builtin_available_predicate avail,
+ enum ir_intrinsic_id id);
+ ir_function_signature *_atomic_counter_intrinsic1(builtin_available_predicate avail,
+ enum ir_intrinsic_id id);
+ ir_function_signature *_atomic_counter_intrinsic2(builtin_available_predicate avail,
+ enum ir_intrinsic_id id);
ir_function_signature *_atomic_counter_op(const char *intrinsic,
builtin_available_predicate avail);
ir_function_signature *_atomic_counter_op1(const char *intrinsic,
@@ -832,12 +836,14 @@ private:
builtin_available_predicate avail);
ir_function_signature *_atomic_intrinsic2(builtin_available_predicate avail,
- const glsl_type *type);
+ const glsl_type *type,
+ enum ir_intrinsic_id id);
ir_function_signature *_atomic_op2(const char *intrinsic,
builtin_available_predicate avail,
const glsl_type *type);
ir_function_signature *_atomic_intrinsic3(builtin_available_predicate avail,
- const glsl_type *type);
+ const glsl_type *type,
+ enum ir_intrinsic_id id);
ir_function_signature *_atomic_op3(const char *intrinsic,
builtin_available_predicate avail,
const glsl_type *type);
@@ -859,10 +865,12 @@ private:
const glsl_type *image_type,
const char *intrinsic_name,
unsigned num_arguments,
- unsigned flags);
+ unsigned flags,
+ enum ir_intrinsic_id id);
ir_function_signature *_memory_barrier_intrinsic(
- builtin_available_predicate avail);
+ builtin_available_predicate avail,
+ enum ir_intrinsic_id id);
ir_function_signature *_memory_barrier(const char *intrinsic_name,
builtin_available_predicate avail);
@@ -980,94 +988,128 @@ void
builtin_builder::create_intrinsics()
{
add_function("__intrinsic_atomic_read",
- _atomic_counter_intrinsic(shader_atomic_counters),
+ _atomic_counter_intrinsic(shader_atomic_counters,
+ ir_intrinsic_atomic_counter_read),
NULL);
add_function("__intrinsic_atomic_increment",
- _atomic_counter_intrinsic(shader_atomic_counters),
+ _atomic_counter_intrinsic(shader_atomic_counters,
+ ir_intrinsic_atomic_counter_increment),
NULL);
add_function("__intrinsic_atomic_predecrement",
- _atomic_counter_intrinsic(shader_atomic_counters),
+ _atomic_counter_intrinsic(shader_atomic_counters,
+ ir_intrinsic_atomic_counter_predecrement),
NULL);
add_function("__intrinsic_atomic_add",
_atomic_intrinsic2(buffer_atomics_supported,
- glsl_type::uint_type),
+ glsl_type::uint_type,
+ ir_intrinsic_generic_atomic_add),
_atomic_intrinsic2(buffer_atomics_supported,
- glsl_type::int_type),
- _atomic_counter_intrinsic1(shader_atomic_counter_ops),
+ glsl_type::int_type,
+ ir_intrinsic_generic_atomic_add),
+ _atomic_counter_intrinsic1(shader_atomic_counter_ops,
+ ir_intrinsic_atomic_counter_add),
NULL);
add_function("__intrinsic_atomic_sub",
- _atomic_counter_intrinsic1(shader_atomic_counter_ops),
+ _atomic_counter_intrinsic1(shader_atomic_counter_ops,
+ ir_intrinsic_atomic_counter_sub),
NULL);
add_function("__intrinsic_atomic_min",
_atomic_intrinsic2(buffer_atomics_supported,
- glsl_type::uint_type),
+ glsl_type::uint_type,
+ ir_intrinsic_generic_atomic_min),
_atomic_intrinsic2(buffer_atomics_supported,
- glsl_type::int_type),
- _atomic_counter_intrinsic1(shader_atomic_counter_ops),
+ glsl_type::int_type,
+ ir_intrinsic_generic_atomic_min),
+ _atomic_counter_intrinsic1(shader_atomic_counter_ops,
+ ir_intrinsic_atomic_counter_min),
NULL);
add_function("__intrinsic_atomic_max",
_atomic_intrinsic2(buffer_atomics_supported,
- glsl_type::uint_type),
+ glsl_type::uint_type,
+ ir_intrinsic_generic_atomic_max),
_atomic_intrinsic2(buffer_atomics_supported,
- glsl_type::int_type),
- _atomic_counter_intrinsic1(shader_atomic_counter_ops),
+ glsl_type::int_type,
+ ir_intrinsic_generic_atomic_max),
+ _atomic_counter_intrinsic1(shader_atomic_counter_ops,
+ ir_intrinsic_atomic_counter_max),
NULL);
add_function("__intrinsic_atomic_and",
_atomic_intrinsic2(buffer_atomics_supported,
- glsl_type::uint_type),
+ glsl_type::uint_type,
+ ir_intrinsic_generic_atomic_and),
_atomic_intrinsic2(buffer_atomics_supported,
- glsl_type::int_type),
- _atomic_counter_intrinsic1(shader_atomic_counter_ops),
+ glsl_type::int_type,
+ ir_intrinsic_generic_atomic_and),
+ _atomic_counter_intrinsic1(shader_atomic_counter_ops,
+ ir_intrinsic_atomic_counter_and),
NULL);
add_function("__intrinsic_atomic_or",
_atomic_intrinsic2(buffer_atomics_supported,
- glsl_type::uint_type),
+ glsl_type::uint_type,
+ ir_intrinsic_generic_atomic_or),
_atomic_intrinsic2(buffer_atomics_supported,
- glsl_type::int_type),
- _atomic_counter_intrinsic1(shader_atomic_counter_ops),
+ glsl_type::int_type,
+ ir_intrinsic_generic_atomic_or),
+ _atomic_counter_intrinsic1(shader_atomic_counter_ops,
+ ir_intrinsic_atomic_counter_or),
NULL);
add_function("__intrinsic_atomic_xor",
_atomic_intrinsic2(buffer_atomics_supported,
- glsl_type::uint_type),
+ glsl_type::uint_type,
+ ir_intrinsic_generic_atomic_xor),
_atomic_intrinsic2(buffer_atomics_supported,
- glsl_type::int_type),
- _atomic_counter_intrinsic1(shader_atomic_counter_ops),
+ glsl_type::int_type,
+ ir_intrinsic_generic_atomic_xor),
+ _atomic_counter_intrinsic1(shader_atomic_counter_ops,
+ ir_intrinsic_atomic_counter_xor),
NULL);
add_function("__intrinsic_atomic_exchange",
_atomic_intrinsic2(buffer_atomics_supported,
- glsl_type::uint_type),
+ glsl_type::uint_type,
+ ir_intrinsic_generic_atomic_exchange),
_atomic_intrinsic2(buffer_atomics_supported,
- glsl_type::int_type),
- _atomic_counter_intrinsic1(shader_atomic_counter_ops),
+ glsl_type::int_type,
+ ir_intrinsic_generic_atomic_exchange),
+ _atomic_counter_intrinsic1(shader_atomic_counter_ops,
+ ir_intrinsic_atomic_counter_exchange),
NULL);
add_function("__intrinsic_atomic_comp_swap",
_atomic_intrinsic3(buffer_atomics_supported,
- glsl_type::uint_type),
+ glsl_type::uint_type,
+ ir_intrinsic_generic_atomic_comp_swap),
_atomic_intrinsic3(buffer_atomics_supported,
- glsl_type::int_type),
- _atomic_counter_intrinsic2(shader_atomic_counter_ops),
+ glsl_type::int_type,
+ ir_intrinsic_generic_atomic_comp_swap),
+ _atomic_counter_intrinsic2(shader_atomic_counter_ops,
+ ir_intrinsic_atomic_counter_comp_swap),
NULL);
add_image_functions(false);
add_function("__intrinsic_memory_barrier",
- _memory_barrier_intrinsic(shader_image_load_store),
+ _memory_barrier_intrinsic(shader_image_load_store,
+ ir_intrinsic_memory_barrier),
NULL);
add_function("__intrinsic_group_memory_barrier",
- _memory_barrier_intrinsic(compute_shader),
+ _memory_barrier_intrinsic(compute_shader,
+ ir_intrinsic_group_memory_barrier),
NULL);
add_function("__intrinsic_memory_barrier_atomic_counter",
- _memory_barrier_intrinsic(compute_shader),
+ _memory_barrier_intrinsic(compute_shader,
+ ir_intrinsic_memory_barrier_atomic_counter),
NULL);
add_function("__intrinsic_memory_barrier_buffer",
- _memory_barrier_intrinsic(compute_shader),
+ _memory_barrier_intrinsic(compute_shader,
+ ir_intrinsic_memory_barrier_buffer),
NULL);
add_function("__intrinsic_memory_barrier_image",
- _memory_barrier_intrinsic(compute_shader),
+ _memory_barrier_intrinsic(compute_shader,
+ ir_intrinsic_memory_barrier_image),
NULL);
add_function("__intrinsic_memory_barrier_shared",
- _memory_barrier_intrinsic(compute_shader),
+ _memory_barrier_intrinsic(compute_shader,
+ ir_intrinsic_memory_barrier_shared),
NULL);
add_function("__intrinsic_shader_clock",
@@ -2985,7 +3027,8 @@ builtin_builder::add_image_function(const char *name,
const char *intrinsic_name,
image_prototype_ctr prototype,
unsigned num_arguments,
- unsigned flags)
+ unsigned flags,
+ enum ir_intrinsic_id intrinsic_id)
{
static const glsl_type *const types[] = {
glsl_type::image1D_type,
@@ -3031,7 +3074,7 @@ builtin_builder::add_image_function(const char *name,
(types[i]->sampler_dimensionality == GLSL_SAMPLER_DIM_MS ||
!(flags & IMAGE_FUNCTION_MS_ONLY)))
f->add_signature(_image(prototype, types[i], intrinsic_name,
- num_arguments, flags));
+ num_arguments, flags, intrinsic_id));
}
shader->symbols->add_function(f);
@@ -3047,7 +3090,8 @@ builtin_builder::add_image_functions(bool glsl)
&builtin_builder::_image_prototype, 0,
(flags | IMAGE_FUNCTION_HAS_VECTOR_DATA_TYPE |
IMAGE_FUNCTION_SUPPORTS_FLOAT_DATA_TYPE |
- IMAGE_FUNCTION_READ_ONLY));
+ IMAGE_FUNCTION_READ_ONLY),
+ ir_intrinsic_image_load);
add_image_function(glsl ? "imageStore" : "__intrinsic_image_store",
"__intrinsic_image_store",
@@ -3055,56 +3099,67 @@ builtin_builder::add_image_functions(bool glsl)
(flags | IMAGE_FUNCTION_RETURNS_VOID |
IMAGE_FUNCTION_HAS_VECTOR_DATA_TYPE |
IMAGE_FUNCTION_SUPPORTS_FLOAT_DATA_TYPE |
- IMAGE_FUNCTION_WRITE_ONLY));
+ IMAGE_FUNCTION_WRITE_ONLY),
+ ir_intrinsic_image_store);
const unsigned atom_flags = flags | IMAGE_FUNCTION_AVAIL_ATOMIC;
add_image_function(glsl ? "imageAtomicAdd" : "__intrinsic_image_atomic_add",
"__intrinsic_image_atomic_add",
- &builtin_builder::_image_prototype, 1, atom_flags);
+ &builtin_builder::_image_prototype, 1, atom_flags,
+ ir_intrinsic_image_atomic_add);
add_image_function(glsl ? "imageAtomicMin" : "__intrinsic_image_atomic_min",
"__intrinsic_image_atomic_min",
- &builtin_builder::_image_prototype, 1, atom_flags);
+ &builtin_builder::_image_prototype, 1, atom_flags,
+ ir_intrinsic_image_atomic_min);
add_image_function(glsl ? "imageAtomicMax" : "__intrinsic_image_atomic_max",
"__intrinsic_image_atomic_max",
- &builtin_builder::_image_prototype, 1, atom_flags);
+ &builtin_builder::_image_prototype, 1, atom_flags,
+ ir_intrinsic_image_atomic_max);
add_image_function(glsl ? "imageAtomicAnd" : "__intrinsic_image_atomic_and",
"__intrinsic_image_atomic_and",
- &builtin_builder::_image_prototype, 1, atom_flags);
+ &builtin_builder::_image_prototype, 1, atom_flags,
+ ir_intrinsic_image_atomic_and);
add_image_function(glsl ? "imageAtomicOr" : "__intrinsic_image_atomic_or",
"__intrinsic_image_atomic_or",
- &builtin_builder::_image_prototype, 1, atom_flags);
+ &builtin_builder::_image_prototype, 1, atom_flags,
+ ir_intrinsic_image_atomic_or);
add_image_function(glsl ? "imageAtomicXor" : "__intrinsic_image_atomic_xor",
"__intrinsic_image_atomic_xor",
- &builtin_builder::_image_prototype, 1, atom_flags);
+ &builtin_builder::_image_prototype, 1, atom_flags,
+ ir_intrinsic_image_atomic_xor);
add_image_function((glsl ? "imageAtomicExchange" :
"__intrinsic_image_atomic_exchange"),
"__intrinsic_image_atomic_exchange",
&builtin_builder::_image_prototype, 1,
(flags | IMAGE_FUNCTION_AVAIL_ATOMIC_EXCHANGE |
- IMAGE_FUNCTION_SUPPORTS_FLOAT_DATA_TYPE));
+ IMAGE_FUNCTION_SUPPORTS_FLOAT_DATA_TYPE),
+ ir_intrinsic_image_atomic_exchange);
add_image_function((glsl ? "imageAtomicCompSwap" :
"__intrinsic_image_atomic_comp_swap"),
"__intrinsic_image_atomic_comp_swap",
- &builtin_builder::_image_prototype, 2, atom_flags);
+ &builtin_builder::_image_prototype, 2, atom_flags,
+ ir_intrinsic_image_atomic_comp_swap);
add_image_function(glsl ? "imageSize" : "__intrinsic_image_size",
"__intrinsic_image_size",
&builtin_builder::_image_size_prototype, 1,
- flags | IMAGE_FUNCTION_SUPPORTS_FLOAT_DATA_TYPE);
+ flags | IMAGE_FUNCTION_SUPPORTS_FLOAT_DATA_TYPE,
+ ir_intrinsic_image_size);
add_image_function(glsl ? "imageSamples" : "__intrinsic_image_samples",
"__intrinsic_image_samples",
&builtin_builder::_image_samples_prototype, 1,
flags | IMAGE_FUNCTION_SUPPORTS_FLOAT_DATA_TYPE |
- IMAGE_FUNCTION_MS_ONLY);
+ IMAGE_FUNCTION_MS_ONLY,
+ ir_intrinsic_image_samples);
}
ir_variable *
@@ -3208,10 +3263,11 @@ builtin_builder::new_sig(const glsl_type *return_type,
ir_factory body(&sig->body, mem_ctx); \
sig->is_defined = true;
-#define MAKE_INTRINSIC(return_type, avail, ...) \
+#define MAKE_INTRINSIC(return_type, id, avail, ...) \
ir_function_signature *sig = \
new_sig(return_type, avail, __VA_ARGS__); \
- sig->is_intrinsic = true;
+ sig->is_intrinsic = true; \
+ sig->intrinsic_id = id;
ir_function_signature *
builtin_builder::unop(builtin_available_predicate avail,
@@ -5218,50 +5274,55 @@ builtin_builder::_interpolateAtSample(const glsl_type *type)
}
ir_function_signature *
-builtin_builder::_atomic_counter_intrinsic(builtin_available_predicate avail)
+builtin_builder::_atomic_counter_intrinsic(builtin_available_predicate avail,
+ enum ir_intrinsic_id id)
{
ir_variable *counter = in_var(glsl_type::atomic_uint_type, "counter");
- MAKE_INTRINSIC(glsl_type::uint_type, avail, 1, counter);
+ MAKE_INTRINSIC(glsl_type::uint_type, id, avail, 1, counter);
return sig;
}
ir_function_signature *
-builtin_builder::_atomic_counter_intrinsic1(builtin_available_predicate avail)
+builtin_builder::_atomic_counter_intrinsic1(builtin_available_predicate avail,
+ enum ir_intrinsic_id id)
{
ir_variable *counter = in_var(glsl_type::atomic_uint_type, "counter");
ir_variable *data = in_var(glsl_type::uint_type, "data");
- MAKE_INTRINSIC(glsl_type::uint_type, avail, 2, counter, data);
+ MAKE_INTRINSIC(glsl_type::uint_type, id, avail, 2, counter, data);
return sig;
}
ir_function_signature *
-builtin_builder::_atomic_counter_intrinsic2(builtin_available_predicate avail)
+builtin_builder::_atomic_counter_intrinsic2(builtin_available_predicate avail,
+ enum ir_intrinsic_id id)
{
ir_variable *counter = in_var(glsl_type::atomic_uint_type, "counter");
ir_variable *compare = in_var(glsl_type::uint_type, "compare");
ir_variable *data = in_var(glsl_type::uint_type, "data");
- MAKE_INTRINSIC(glsl_type::uint_type, avail, 3, counter, compare, data);
+ MAKE_INTRINSIC(glsl_type::uint_type, id, avail, 3, counter, compare, data);
return sig;
}
ir_function_signature *
builtin_builder::_atomic_intrinsic2(builtin_available_predicate avail,
- const glsl_type *type)
+ const glsl_type *type,
+ enum ir_intrinsic_id id)
{
ir_variable *atomic = in_var(type, "atomic");
ir_variable *data = in_var(type, "data");
- MAKE_INTRINSIC(type, avail, 2, atomic, data);
+ MAKE_INTRINSIC(type, id, avail, 2, atomic, data);
return sig;
}
ir_function_signature *
builtin_builder::_atomic_intrinsic3(builtin_available_predicate avail,
- const glsl_type *type)
+ const glsl_type *type,
+ enum ir_intrinsic_id id)
{
ir_variable *atomic = in_var(type, "atomic");
ir_variable *data1 = in_var(type, "data1");
ir_variable *data2 = in_var(type, "data2");
- MAKE_INTRINSIC(type, avail, 3, atomic, data1, data2);
+ MAKE_INTRINSIC(type, id, avail, 3, atomic, data1, data2);
return sig;
}
@@ -5518,7 +5579,8 @@ builtin_builder::_image(image_prototype_ctr prototype,
const glsl_type *image_type,
const char *intrinsic_name,
unsigned num_arguments,
- unsigned flags)
+ unsigned flags,
+ enum ir_intrinsic_id id)
{
ir_function_signature *sig = (this->*prototype)(image_type,
num_arguments, flags);
@@ -5540,15 +5602,17 @@ builtin_builder::_image(image_prototype_ctr prototype,
} else {
sig->is_intrinsic = true;
+ sig->intrinsic_id = id;
}
return sig;
}
ir_function_signature *
-builtin_builder::_memory_barrier_intrinsic(builtin_available_predicate avail)
+builtin_builder::_memory_barrier_intrinsic(builtin_available_predicate avail,
+ enum ir_intrinsic_id id)
{
- MAKE_INTRINSIC(glsl_type::void_type, avail, 0);
+ MAKE_INTRINSIC(glsl_type::void_type, id, avail, 0);
return sig;
}
@@ -5566,7 +5630,7 @@ ir_function_signature *
builtin_builder::_shader_clock_intrinsic(builtin_available_predicate avail,
const glsl_type *type)
{
- MAKE_INTRINSIC(type, avail, 0);
+ MAKE_INTRINSIC(type, ir_intrinsic_shader_clock, avail, 0);
return sig;
}