diff options
author | Matt Turner <[email protected]> | 2018-11-29 15:46:18 -0800 |
---|---|---|
committer | Matt Turner <[email protected]> | 2018-12-03 15:37:37 -0800 |
commit | 017199d2d2e4c57015bc60edfcc656062c3a7472 (patch) | |
tree | db14f5ae145442d1da52bf54470b544f256945c9 /src/compiler/glsl/builtin_functions.cpp | |
parent | e3f075439c81bf137a57c7a061fccb109601066d (diff) |
mesa: Revert INTEL_fragment_shader_ordering support
This extension is not properly tested (testing for
GL_ARB_fragment_shader_interlock is not sufficient), and since this was
noted in review on August 28th no tests have been sent.
Revert "i965: Add INTEL_fragment_shader_ordering support."
Revert "mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_ordering"
This reverts commit 03ecec9ed2099f6e2b62994b33dc948dc731e7b8.
This reverts commit 119435c8778dd26cb7c8bcde9f04b3982239fe60.
Cc: [email protected]
Acked-by: Jason Ekstrand <[email protected]>
Acked-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/compiler/glsl/builtin_functions.cpp')
-rw-r--r-- | src/compiler/glsl/builtin_functions.cpp | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp index 5650365d1d5..b6018806865 100644 --- a/src/compiler/glsl/builtin_functions.cpp +++ b/src/compiler/glsl/builtin_functions.cpp @@ -526,12 +526,6 @@ supports_nv_fragment_shader_interlock(const _mesa_glsl_parse_state *state) } static bool -supports_intel_fragment_shader_ordering(const _mesa_glsl_parse_state *state) -{ - return state->INTEL_fragment_shader_ordering_enable; -} - -static bool shader_clock(const _mesa_glsl_parse_state *state) { return state->ARB_shader_clock_enable; @@ -1311,11 +1305,6 @@ builtin_builder::create_intrinsics() supports_arb_fragment_shader_interlock, ir_intrinsic_end_invocation_interlock), NULL); - add_function("__intrinsic_begin_fragment_shader_ordering", - _invocation_interlock_intrinsic( - supports_intel_fragment_shader_ordering, - ir_intrinsic_begin_fragment_shader_ordering), NULL); - add_function("__intrinsic_shader_clock", _shader_clock_intrinsic(shader_clock, glsl_type::uvec2_type), @@ -3430,12 +3419,6 @@ builtin_builder::create_builtins() supports_nv_fragment_shader_interlock), NULL); - add_function("beginFragmentShaderOrderingINTEL", - _invocation_interlock( - "__intrinsic_begin_fragment_shader_ordering", - supports_intel_fragment_shader_ordering), - NULL); - add_function("anyInvocationARB", _vote("__intrinsic_vote_any", vote), NULL); |