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authorAlejandro Piñeiro <[email protected]>2019-02-13 12:11:47 +0100
committerAlejandro Piñeiro <[email protected]>2019-02-21 11:47:51 +0100
commit675eabb56069795a2dbcc55ced7e77cfe4e93b92 (patch)
treecd8d3f0acdb7189c2c680f6ff7dd8feb81e28394 /src/compiler/glsl/ast_to_hir.cpp
parent705723e6bef61b3937d5a4928e58b63d4c70f18c (diff)
blorp: introduce helper method blorp_nir_init_shader
This initializes the nir shader that will be used by blorp. Right now it doesn't do too much beyond calling nir_builder_init_simple_shader, and setting a name. More stuff will be added on following patches. v2: there is a case were it is used a VERTEX_SHADER (Alejandro)
Diffstat (limited to 'src/compiler/glsl/ast_to_hir.cpp')
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