diff options
author | Ian Romanick <[email protected]> | 2016-06-13 15:22:34 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2016-06-16 09:33:53 -0700 |
commit | 9c872820413f6183db0eb47828a7afcf703f9930 (patch) | |
tree | ed45e48fbbf8d642ebd214bcb283fc8a288d84b9 /src/compiler/glsl/ast_to_hir.cpp | |
parent | d04f652b757d1c9e53ee338e92d18c4c516c9507 (diff) |
glsl: Always strip arrayness in precision_qualifier_allowed
Previously some callers of precision_qualifier_allowed would strip the
arrayness from the type and some would not. As a result, some places
would not notice that float[6], for example, needed a precision
qualifier.
Fixes the new piglit test no-default-float-array-precision.frag.
Signed-off-by: Ian Romanick <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96358
Cc: "12.0" <[email protected]>
Cc: Gregory Hainaut <[email protected]>
Cc: Ilia Mirkin <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ast_to_hir.cpp')
-rw-r--r-- | src/compiler/glsl/ast_to_hir.cpp | 17 |
1 files changed, 6 insertions, 11 deletions
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index ea32924b3de..7da734c1d07 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -2278,10 +2278,10 @@ precision_qualifier_allowed(const glsl_type *type) * From this, we infer that GLSL 1.30 (and later) should allow precision * qualifiers on sampler types just like float and integer types. */ - return (type->is_float() - || type->is_integer() - || type->contains_opaque()) - && !type->without_array()->is_record(); + const glsl_type *const t = type->without_array(); + + return (t->is_float() || t->is_integer() || t->contains_opaque()) && + !t->is_record(); } const glsl_type * @@ -4994,13 +4994,8 @@ ast_declarator_list::hir(exec_list *instructions, state->check_precision_qualifiers_allowed(&loc); } - - /* If a precision qualifier is allowed on a type, it is allowed on - * an array of that type. - */ - if (!(this->type->qualifier.precision == ast_precision_none - || precision_qualifier_allowed(var->type->without_array()))) { - + if (this->type->qualifier.precision != ast_precision_none && + !precision_qualifier_allowed(var->type)) { _mesa_glsl_error(&loc, state, "precision qualifiers apply only to floating point" ", integer and opaque types"); |