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author | Erik Faye-Lund <[email protected]> | 2018-10-25 16:40:13 +0200 |
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committer | Erik Faye-Lund <[email protected]> | 2018-11-02 11:10:36 +0100 |
commit | 6df922f4384b05f259bc836fc6d626e5c8fe6468 (patch) | |
tree | 90797145f6a4363a24ace91e3874ebc17931e6ae /src/compiler/glsl/ast_function.cpp | |
parent | ecab2d6f1481e1e50b20b54ae88dd949c1dafab6 (diff) |
mesa/glsl: add support for EXT_shader_implicit_conversions
EXT_shader_implicit_conversions adds support for implicit conversions
for GLES 3.1 and above.
This is essentially a subset of ARB_gpu_shader5, and augments
OES_gpu_shader5.
Signed-off-by: Erik Faye-Lund <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ast_function.cpp')
0 files changed, 0 insertions, 0 deletions