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authorDave Airlie <[email protected]>2016-06-09 09:52:52 +1000
committerIan Romanick <[email protected]>2017-01-20 15:41:23 -0800
commita68b6ee0630552c4bae685711940d5c0a5ab10fd (patch)
treecdb4d51a564456f2e645a6f23eb2eb6345bd5495 /src/compiler/glsl/ast_function.cpp
parent7dd63c10c300cccb3810643fa73ca2c94733706a (diff)
glsl/ir: Add support for 64-bit integer conversions.
This adds all the conversions in the world, I'm not 100% sure of all of these are needed, but add all of them and we can cut them down later. v2: fix issue with packing output types. v3 (idr): Rebase on top of idr's series to generate ir_expression_operation_constant.h. Fix transposed ir_validate assertions for ir_unop_u642i64 and ir_unop_i642u64. Add missing automatic type setup for ir_unop_u642i64 and ir_unop_i642u64. v4 (idr): "cut them down later" => Remove ir_unop_b2u64 and ir_unop_u642b. Handle these with extra i2u or u2i casts just like uint(bool) and bool(uint) conversion is done. Signed-off-by: Dave Airlie <[email protected]> Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Ian Romanick <[email protected]> [v2] Reviewed-by: Matt Turner <[email protected]> [v3] Reviewed-by: Nicolai Hähnle <[email protected]>
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