summaryrefslogtreecommitdiffstats
path: root/src/compiler/glsl/ast.h
diff options
context:
space:
mode:
authorPlamena Manolova <[email protected]>2016-12-06 21:32:36 +0200
committerLionel Landwerlin <[email protected]>2016-12-07 11:01:50 +0000
commit848138689298c11e7825029484cbaa825cd36b36 (patch)
treed9b0dceea1225203c985e33d7a68c4d5cf7e366e /src/compiler/glsl/ast.h
parentd3931a355fd5d309d5bcfe2655249f029e84d355 (diff)
mesa: Add GL and GLSL plumbing for ARB_post_depth_coverage for i965 (gen9+).
This extension allows the fragment shader to control whether values in gl_SampleMaskIn[] reflect the coverage after application of the early depth and stencil tests. Signed-off-by: Plamena Manolova <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ast.h')
-rw-r--r--src/compiler/glsl/ast.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/compiler/glsl/ast.h b/src/compiler/glsl/ast.h
index afe91ea6d32..df3a744de9c 100644
--- a/src/compiler/glsl/ast.h
+++ b/src/compiler/glsl/ast.h
@@ -605,6 +605,11 @@ struct ast_type_qualifier {
/** \{ */
unsigned blend_support:1; /**< Are there any blend_support_ qualifiers */
/** \} */
+
+ /**
+ * Flag set if GL_ARB_post_depth_coverage layout qualifier is used.
+ */
+ unsigned post_depth_coverage:1;
}
/** \brief Set of flags, accessed by name. */
q;