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authorTimothy Arceri <[email protected]>2015-11-10 12:47:46 +1100
committerTimothy Arceri <[email protected]>2016-05-01 23:12:52 +1000
commitdaa8df590b68926c3fbde897ebae7d5f0a92bf45 (patch)
tree8c8693181fed2e3be6b8f12516ef44afafcb10d7 /src/compiler/glsl/ast.h
parentea4c1afd050fbfab4bd4d3d79cf7784e0fd0825f (diff)
glsl: parse component layout qualifier
Reviewed-by: Anuj Phogat <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ast.h')
-rw-r--r--src/compiler/glsl/ast.h14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/compiler/glsl/ast.h b/src/compiler/glsl/ast.h
index 92aa39e64b8..fb25bb357a3 100644
--- a/src/compiler/glsl/ast.h
+++ b/src/compiler/glsl/ast.h
@@ -502,6 +502,12 @@ struct ast_type_qualifier {
*/
unsigned explicit_index:1;
+ /**
+ * Flag set if GL_ARB_enhanced_layouts "component" layout
+ * qualifier is used.
+ */
+ unsigned explicit_component:1;
+
/**
* Flag set if GL_ARB_shading_language_420pack "binding" layout
* qualifier is used.
@@ -621,6 +627,14 @@ struct ast_type_qualifier {
*/
ast_expression *index;
+ /**
+ * Component specified via GL_ARB_enhaced_layouts
+ *
+ * \note
+ * This field is only valid if \c explicit_component is set.
+ */
+ ast_expression *component;
+
/** Maximum output vertices in GLSL 1.50 geometry shaders. */
ast_layout_expression *max_vertices;