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author | Andres Gomez <[email protected]> | 2016-10-22 17:01:11 +0300 |
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committer | Andres Gomez <[email protected]> | 2016-11-25 13:18:30 +0200 |
commit | be54a58da3ee5485d18c04e1ccc0a1c6137a46a3 (patch) | |
tree | c1ed597cc1e13800535a63688357b024b1360dcc /src/compiler/glsl/ast.h | |
parent | b95793b9a7e8b18eb9b5d80eb79c4913063c8840 (diff) |
glsl: ignore all but the rightmost layout qualifier name from the rightmost layout qualifier
From page 46 (page 52 of the PDF) of the GLSL 4.20 spec:
" More than one layout qualifier may appear in a single
declaration. If the same layout-qualifier-name occurs in multiple
layout qualifiers for the same declaration, the last one overrides
the former ones."
Consider this example:
" #version 150
#extension GL_ARB_shading_language_420pack: enable
layout(max_vertices=2) layout(max_vertices=3) out;
layout(max_vertices=3) out;"
Although different values for "max_vertices" results in a compilation
error. The above code is valid because max_vertices=2 is ignored.
Hence, when merging qualifiers in an ast_type_qualifier, we now ignore
new appearances of a same layout-qualifier-name if the new
"is_multiple_layouts_merge" parameter is on, since the GLSL parser
works in this case from right to left.
In addition, any special treatment for the buffer, uniform, in or out
layout defaults has been moved in the GLSL parser to the rule
triggered just after any previous processing/merging on the
layout-qualifiers has happened in a single declaration since it was
run too soon previously.
Fixes GL44-CTS.shading_language_420pack.qualifier_override_layout
Reviewed-by: Timothy Arceri <[email protected]>
Signed-off-by: Andres Gomez <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ast.h')
-rw-r--r-- | src/compiler/glsl/ast.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/compiler/glsl/ast.h b/src/compiler/glsl/ast.h index 62ccb9d4d34..7bbb58800a7 100644 --- a/src/compiler/glsl/ast.h +++ b/src/compiler/glsl/ast.h @@ -753,7 +753,8 @@ struct ast_type_qualifier { bool merge_qualifier(YYLTYPE *loc, _mesa_glsl_parse_state *state, const ast_type_qualifier &q, - bool is_single_layout_merge); + bool is_single_layout_merge, + bool is_multiple_layouts_merge = false); /** * Validate current qualifier against the global out one. |