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author | Andres Gomez <[email protected]> | 2016-11-11 21:03:24 +0200 |
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committer | Andres Gomez <[email protected]> | 2016-11-25 13:18:30 +0200 |
commit | ae1ce8ecd3cfd243d6fdc558c0d0f04d073c2290 (patch) | |
tree | 804392879e08e344b37dda489f777475c9799a53 /src/compiler/glsl/ast.h | |
parent | a5d6ae2f51718b877a15a3a687586dce97b3b1ba (diff) |
glsl: assert on incoherent point mode layout-id-qualifier validation
The point mode value in an ast_type_qualifier can only be true if the
flag is already set since this layout-id-qualifier can only be or not
be present in a shader.
Hence, it is useless to check for its value if the flag is already
set. Just replaced with an assert.
V2: assert instead of checking for coherence and raising a compilation
error. Suggested by Timothy.
Reviewed-by: Timothy Arceri <[email protected]>
Signed-off-by: Andres Gomez <[email protected]>
Diffstat (limited to 'src/compiler/glsl/ast.h')
0 files changed, 0 insertions, 0 deletions