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authorIlia Mirkin <[email protected]>2016-01-22 13:07:10 -0500
committerIlia Mirkin <[email protected]>2016-01-26 12:36:15 -0500
commit38c63abf09eaab9e2023d86b918784cd25cc0bc5 (patch)
tree6cfa57b0f34704f13e5ad4bf5fd68bd15b47e193 /src/compiler/glsl/TODO
parenteb63640c1d38a200a7b1540405051d3ff79d0d8a (diff)
glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSize
For now this will be enabled in tandem with GL_OES_geometry_shader. Should a driver come along that wants to separate them out, another enable can be added. Also adds the missed GL_OES_geometry_shader define in glcpp. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marta Lofstedt <[email protected]>
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