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author | Ilia Mirkin <[email protected]> | 2016-01-22 13:07:10 -0500 |
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committer | Ilia Mirkin <[email protected]> | 2016-01-26 12:36:15 -0500 |
commit | 38c63abf09eaab9e2023d86b918784cd25cc0bc5 (patch) | |
tree | 6cfa57b0f34704f13e5ad4bf5fd68bd15b47e193 /src/compiler/glsl/TODO | |
parent | eb63640c1d38a200a7b1540405051d3ff79d0d8a (diff) |
glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSize
For now this will be enabled in tandem with GL_OES_geometry_shader.
Should a driver come along that wants to separate them out, another
enable can be added.
Also adds the missed GL_OES_geometry_shader define in glcpp.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Marta Lofstedt <[email protected]>
Diffstat (limited to 'src/compiler/glsl/TODO')
0 files changed, 0 insertions, 0 deletions