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authorTimothy Arceri <[email protected]>2016-05-23 13:07:14 +1000
committerTimothy Arceri <[email protected]>2016-05-24 11:30:51 +1000
commit2d9308012c5da0891b099b5082c17d28bc51bb09 (patch)
tree717597cfa51db78a2dee1cc5cf98036b7e24f7cb /src/compiler/glsl/README
parent33397bf7fdca0b08924078189f18fa34d030ac67 (diff)
glsl: fix explicit location validation for doubles
Previously we would fail to find a match for the second half of a dvec4 as 'i' would get incremented to 1 before we added the var to the array at component 0. Reviewed-by: Anuj Phogat <[email protected]>
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