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author | Ilia Mirkin <[email protected]> | 2018-12-14 20:06:54 -0500 |
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committer | Ilia Mirkin <[email protected]> | 2018-12-20 00:27:16 -0500 |
commit | 1250383e367fef6fdb954d69a7444634c6788f5d (patch) | |
tree | 33ca4e733f60e9635d76916d7942549d18d9915a /src/compiler/SConscript | |
parent | 6f4083143bb8c478ccfcaef034d183d89b471993 (diff) |
st/mesa: remove sampler associated with buffer texture in pbo logic
A long time ago, when this was first implemented, not having a sampler
bound would cause problems on Fermi. I didn't work out the reasons, but
the solution was simple -- just put the samplers back in.
Since then, regular texturing paths appear to have lost their associated
samplers which required a fuller investigation and fix in nouveau. Now
that this is done, this code should no longer need a sampler state for
fetching texels from a buffer texture.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/compiler/SConscript')
0 files changed, 0 insertions, 0 deletions