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authorKenneth Graunke <[email protected]>2016-03-04 18:26:00 -0800
committerKenneth Graunke <[email protected]>2016-03-07 23:01:43 -0800
commit07ec67d85ca652b76fb91abd68b6ad98e56a49df (patch)
treedc4005bdbd1674e5dca342dc89c881fab2bb550a /src/compiler/SConscript
parent90f9df3210b5b66585007ec4836bfca498fd45f0 (diff)
glcpp: Implicitly resolve version after the first non-space/hash token.
We resolved the implicit version directive when processing control lines, such as #ifdef, to ensure any built-in macros exist. However, we failed to resolve it when handling ordinary text. For example, int x = __VERSION__; should resolve __VERSION__ to 110, but since we never resolved the implicit version, none of the built-in macros exist, so it was left as is. This also meant we allowed the following shader to slop through: 123 #version 120 Nothing would cause the implicit version to take effect, so when we saw the #version directive, we thought everything was peachy. This patch makes the lexer's per-token action resolve the implicit version on the first non-space/newline/hash token that isn't part of a #version directive, fulfilling the GLSL language spec: "The #version directive must occur in a shader before anything else, except for comments and white space." Because we emit #version as HASH_TOKEN then VERSION_TOKEN, we have to allow HASH_TOKEN to slop through as well, so we don't resolve the implicit version as soon as we see the # character. However, this is fine, because the parser's HASH_TOKEN NEWLINE rule does resolve the version, disallowing cases like: # #version 120 This patch also adds the above shaders as new glcpp tests. Fixes dEQP-GLES2.functional.shaders.preprocessor.predefined_macros. {gl_es_1_vertex,gl_es_1_fragment}. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/compiler/SConscript')
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